private void LoadLevel() { var fileData = FileFormats.Levels.Loader.Load(@"..\..\..\Game\Resources\Levels\level1.json"); level = FileFormatConverter.ConvertFromFileFormat(fileData); //level = new Level(5000, 600); level.Image = Image.FromFile(@"..\..\..\Game\Resources\Backdrops\city.png"); }
private void saveMenuItem_Click(object sender, EventArgs e) { var fileFormat = FileFormatConverter.ConvertToFileFormat(level); FileFormats.Levels.Saver.Save(fileFormat, @"..\..\..\Game\Resources\Levels\level1.json"); }