public override void Use(ref Fighters.AFighter target) { target.Life += _healthModifier; target.Mana += _manaModifier; }
public abstract void Use(ref Fighters.AFighter target);
public override void Use(Fighters.AFighter target) { target.Life += _healthModifier; }
public override void Use(Fighters.AFighter target) { target.TakeDamage(_healthModifier + _random.Next(_healthModifier / 2)); }