protected override void Enable() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) m_uiRework.OnQuitRequest += OnQuitClick; m_uiRework.onTurnEndButtonClick = EndTurn; SceneManager.SetActiveScene(m_fightMapScene); RenderSettings.set_ambientLight(FightMap.current.ambience.lightSettings.ambientColor); FightLogicExecutor.Start(); FightMap current = FightMap.current; if (null != current) { current.Begin(); } }