コード例 #1
0
 private static bool canTeleport(Player p, int teleport)
 {
     if (p.getTemporaryAttribute("teleporting") != null)
     {
         return(false);
     }
     if (p.getDuel() != null)
     {
         if (p.getDuel().getStatus() == 5 || p.getDuel().getStatus() == 6)
         {
             p.getPackets().sendMessage("You cannot teleport whilst in a duel.");
             return(false);
         }
     }
     if (Location.inFightCave(p.getLocation()))
     {
         FightCave.antiTeleportMessage(p);
         return(false);
     }
     if (p.getTemporaryAttribute("teleblocked") != null)
     {
         p.getPackets().sendMessage("A magical force prevents you from teleporting!");
         return(false);
     }
     if (p.getTemporaryAttribute("unmovable") != null || p.getTemporaryAttribute("cantDoAnything") != null)
     {
         return(false);
     }
     if (p.getSkills().getGreaterLevel(Skills.SKILL.MAGIC) < TELEPORT_LVL[teleport])
     {
         p.getPackets().sendMessage("You need a Magic level of " + TELEPORT_LVL[teleport] + " to use this teleport!");
         return(false);
     }
     if (!hasRunes(p, TELEPORT_RUNES[teleport], TELEPORT_RUNES_AMOUNT[teleport]))
     {
         p.getPackets().sendMessage("You do not have enough runes to cast this teleport.");
         return(false);
     }
     if (Location.inFightPits(p.getLocation()))
     {
         p.getPackets().sendMessage("You are unable to teleport from the fight pits.");
         return(false);
     }
     if (Location.inWilderness(p.getLocation()) && p.getLocation().wildernessLevel() >= 20)
     {
         p.getPackets().sendMessage("You cannot teleport above level 20 wilderness!");
         return(false);
     }
     if (p.isDead())
     {
         return(false);
     }
     return(true);
 }
コード例 #2
0
ファイル: JewelleryTeleport.cs プロジェクト: Rut0/RSPS-CSharp
        private static bool canTeleport(Player p, JewellerySlot js)
        {
            if (p.getTemporaryAttribute("teleporting") != null)
            {
                return(false);
            }
            if (p.getDuel() != null)
            {
                if (p.getDuel().getStatus() < 4)
                {
                    p.getDuel().declineDuel();
                }
                else if (p.getDuel().getStatus() == 5 || p.getDuel().getStatus() == 6)
                {
                    p.getPackets().sendMessage("You cannot teleport whilst in a duel.");
                    return(false);
                }
                else if (p.getDuel().getStatus() == 8)
                {
                    p.getDuel().recieveWinnings(p);
                }
            }
            int wildLvl = js.index == 1 || js.index == 2 ? 30 : 20;

            if (Location.inWilderness(p.getLocation()) && p.getLocation().wildernessLevel() >= wildLvl)
            {
                p.getPackets().sendMessage("You cannot teleport above level " + wildLvl + " wilderness!");
                return(false);
            }
            if (Location.inFightCave(p.getLocation()))
            {
                FightCave.antiTeleportMessage(p);
                return(false);
            }
            if (p.getTemporaryAttribute("teleblocked") != null)
            {
                p.getPackets().sendMessage("A magical force prevents you from teleporting!");
                return(false);
            }
            if (Location.inFightPits(p.getLocation()))
            {
                p.getPackets().sendMessage("You are unable to teleport from the fight pits.");
                return(false);
            }
            if (p.getTemporaryAttribute("unmovable") != null)
            {
                return(false);
            }
            return(true);
        }
コード例 #3
0
        private static void doNpcAttack(Npc npc, Entity target)
        {
            switch (npc.getId())
            {
            case DHAROK:
            case AHRIM:
            case TORAG:
            case VERAC:
            case KARIL:
            case GUTHAN:
                BarrowNPCAttacks.attack(npc, target);
                break;

            case 6263:
            case 6260:
            case 6265:
            case 6247:
            case 6250:
            case 6252:
            case 6203:
            case 6208:
            case 6206:
            case 6222:
            case 6223:
            case 6225:
                GodwarsAttacks.attack(npc, target);
                break;

            case 2734:
            case 2735:
            case 2739:
            case 2740:
            case 2741:
            case 2742:
            case 2743:
            case 2744:
            case 2745:
                FightCave.fightCaveAttacks(npc, ((Player)target));
                break;
            }
        }
コード例 #4
0
        public static bool useTeletab(Player p, int item, int slot)
        {
            int index = -1;

            for (int i = 0; i < TELETABS.Length; i++)
            {
                if (item == TELETABS[i])
                {
                    index = i;
                }
            }
            if (index == -1)
            {
                return(false);
            }
            if (p.getTemporaryAttribute("teleporting") != null || p.getTemporaryAttribute("homeTeleporting") != null || p.getTemporaryAttribute("unmovable") != null || p.getTemporaryAttribute("cantDoAnything") != null)
            {
                return(false);
            }
            if (p.getTemporaryAttribute("teleblocked") != null)
            {
                p.getPackets().sendMessage("A magical force prevents you from teleporting!");
                return(false);
            }
            if (Location.inFightPits(p.getLocation()))
            {
                p.getPackets().sendMessage("You are unable to teleport from the fight pits.");
                return(false);
            }
            if (Location.inFightCave(p.getLocation()))
            {
                FightCave.antiTeleportMessage(p);
                return(false);
            }
            if (Location.inWilderness(p.getLocation()) && p.getLocation().wildernessLevel() >= 20)
            {
                p.getPackets().sendMessage("You cannot teleport above level 20 wilderness!");
                return(false);
            }
            if (p.getDuel() != null)
            {
                if (p.getDuel().getStatus() < 4)
                {
                    p.getDuel().declineDuel();
                }
                else if (p.getDuel().getStatus() == 8)
                {
                    if (p.getDuel().getWinner().Equals(p))
                    {
                        p.getDuel().recieveWinnings(p);
                    }
                }
            }
            int x = TELE_X[index] + Misc.random(TELE_EXTRA_X[index]);
            int y = TELE_Y[index] + Misc.random(TELE_EXTRA_Y[index]);

            p.getPackets().closeInterfaces();
            p.getPackets().sendBlankClientScript(1297);
            p.getWalkingQueue().resetWalkingQueue();
            p.getPackets().clearMapFlag();
            SkillHandler.resetAllSkills(p);
            if (p.getInventory().deleteItem(item, slot, 1))
            {
                p.setTemporaryAttribute("unmovable", true);
                p.setTemporaryAttribute("teleporting", true);
                p.setLastAnimation(new Animation(9597));
                p.setLastGraphics(new Graphics(1680, 0, 0));
                //p.setLastGraphics(new Graphics(678, 0, 0)); // blue gfx
                Event teleportEvent   = new Event(900);
                int   teleportCounter = 0;
                teleportEvent.setAction(() =>
                {
                    if (teleportCounter == 0)
                    {
                        p.setLastAnimation(new Animation(4071));
                        teleportCounter++;
                    }
                    else
                    {
                        p.setLastAnimation(new Animation(65535));
                        p.removeTemporaryAttribute("unmovable");
                        p.teleport(new Location(x, y, 0));
                        resetTeleport(p);
                        teleportEvent.stop();
                    }
                });
                Server.registerEvent(teleportEvent);
                return(true);
            }
            return(true);
        }
コード例 #5
0
        public static void homeTeleport(Player p)
        {
            if (p.getTemporaryAttribute("teleporting") != null || p.getTemporaryAttribute("homeTeleporting") != null || p.getTemporaryAttribute("unmovable") != null || p.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            if (Location.inFightPits(p.getLocation()))
            {
                p.getPackets().sendMessage("You are unable to teleport from the fight pits.");
                return;
            }
            if (Location.inFightCave(p.getLocation()))
            {
                FightCave.antiTeleportMessage(p);
                return;
            }
            if (p.getTemporaryAttribute("teleblocked") != null)
            {
                p.getPackets().sendMessage("A magical force prevents you from teleporting!");
                return;
            }
            if (Location.inWilderness(p.getLocation()) && p.getLocation().wildernessLevel() >= 20)
            {
                p.getPackets().sendMessage("You cannot teleport above level 20 wilderness!");
                return;
            }
            if (p.getDuel() != null)
            {
                if (p.getDuel().getStatus() < 4)
                {
                    p.getDuel().declineDuel();
                }
                else if (p.getDuel().getStatus() == 5)
                {
                    p.getPackets().sendMessage("You cannot teleport whilst in a duel.");
                    return;
                }
                else if (p.getDuel().getStatus() == 8)
                {
                    if (p.getDuel().getWinner().Equals(p))
                    {
                        p.getDuel().recieveWinnings(p);
                    }
                }
            }
            p.getPackets().closeInterfaces();
            p.setTemporaryAttribute("teleporting", true);
            p.setTemporaryAttribute("homeTeleporting", true);
            p.getWalkingQueue().resetWalkingQueue();
            p.getPackets().clearMapFlag();
            SkillHandler.resetAllSkills(p);

            Event teleportHomeAnimationEvent = new Event(500);
            int   currentStage = 0;

            teleportHomeAnimationEvent.setAction(() =>
            {
                if (p.getTemporaryAttribute("homeTeleporting") == null)
                {
                    p.setLastAnimation(new Animation(65535, 0));
                    p.setLastGraphics(new Graphics(65535, 0));
                    resetTeleport(p);
                    teleportHomeAnimationEvent.stop();
                    return;
                }
                if (currentStage++ >= 16)
                {
                    resetTeleport(p);
                    p.teleport(new Location(HOME_TELE[0] + Misc.random(HOME_TELE[2]), HOME_TELE[1] + Misc.random(HOME_TELE[3]), 0));
                    teleportHomeAnimationEvent.stop();
                    return;
                }
                p.setLastAnimation(new Animation(HOME_ANIMATIONS[currentStage], 0));
                p.setLastGraphics(new Graphics(HOME_GRAPHICS[currentStage], 0));
            });
            Server.registerEvent(teleportHomeAnimationEvent);
        }
コード例 #6
0
        private void handleFirstClickObject(Player player, Packet packet)
        {
            int    objectX  = packet.readLEShort();
            ushort objectId = (ushort)packet.readShortA();
            int    objectY  = packet.readUShort();

            if (objectX < 1000 || objectY < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            SkillHandler.resetAllSkills(player);
            player.getPackets().closeInterfaces();
            Console.WriteLine("First object click = " + objectId + " " + objectX + " " + objectY);
            if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (RuneCraft.enterRift(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (RuneCraft.enterViaTiara(player, objectId, objectX, objectY))
            {
                player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
                return;
            }
            else if (RuneCraft.leaveAltar(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Barrows.leaveCrypt(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Barrows.tryOpenCoffin(player, objectId))
            {
                return;
            }
            else if (Barrows.openTunnelDoor(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Thieving.wantToThieveChest(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Agility.doAgility(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Farming.interactWithPatch(player, objectId, objectX, objectY, -1))
            {
                return;
            }
            else if (Server.getGlobalObjects().getDoors().useDoor(player, objectId, objectX, objectY, player.getLocation().getZ()))
            {
                return;
            }
            else if (LaddersAndStairs.useObject(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1))
            {
                return;
            }
            else if (WildernessObelisks.useWildernessObelisk(player, objectId, new Location(objectX, objectY, player.getLocation().getZ())))
            {
                return;
            }
            if (player.getTemporaryAttribute("unmovable") != null)
            {
                return;
            }
            player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
            switch (objectId)
            {
            case 2492:                 // essence mine portals
                RuneCraft.leaveEssMine(player, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 5959:
            case 5960:
                Wilderness.handleLever(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 733:                 // Wilderness web
                Wilderness.slashWeb(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 28089:                 // GE desk
                Server.getGrandExchange().clickDesk(player, objectX, objectY, 1);
                break;

            case 9359:                 // Tzhaar main exit
                TzHaar.exitTzhaar(player);
                break;

            case 31284:                 // Tzhaar entrance
                TzHaar.enterTzhaar(player);
                break;

            case 9357:                 // Fight cave exit
                FightCave.exitCave(player, objectX, objectY);
                break;

            case 9356:                 // Fight cave entrance
                FightCave.enterCave(player);
                break;

            case 9391:                 // Tzhaar fight pits viewing orb
                Server.getMinigames().getFightPits().useOrb(player, -1);
                break;

            case 9369:                 // Tzhaar pits main entrance
            case 9368:                 // Tzhaar pits game door
                Server.getMinigames().getFightPits().useDoor(player, objectId);
                break;

            case 3617:                 // Agility arena ladder
                AgilityArena.enterArena(player, objectX, objectY);
                break;

            case 3618:
                if (Location.atAgilityArena(player.getLocation()))
                {
                    AgilityArena.exitArena(player, objectX, objectY);
                }
                break;

            case 6:     // Dwarf multicannon
                DwarfCannon cannon = player.getCannon();
                Location    l      = new Location(objectX, objectY, player.getLocation().getZ());
                if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2)))
                {
                    player.getPackets().sendMessage("This isn't your cannon!");
                    break;
                }
                cannon.fireCannon();
                break;

            case 7:     //Cannon base only
            case 8:     //Cannon stand
            case 9:     //Cannon barrels
                DwarfCannon cannonPickup   = player.getCannon();
                Location    cannonLocation = new Location(objectX, objectY, player.getLocation().getZ());
                if (cannonPickup == null || (cannonPickup != null & !cannonLocation.withinDistance(cannonPickup.getLocation(), 2)))
                {
                    player.getPackets().sendMessage("This isn't your cannon!");
                    break;
                }
                cannonPickup.pickupCannon();
                break;

            case 11601:                 // Clay oven
                player.getPackets().modifyText("Please use the item on the oven.", 210, 1);
                player.getPackets().sendChatboxInterface(210);
                break;

            case 10284:                 // Barrows chest
                Barrows.openChest(player);
                break;

            case 4483:                 // Castle wars bank chest.
            case 21301:                // Neitiznot bank chest
                player.getBank().openBank(false, objectX, objectY);
                break;

            case 1276:                 // Normal tree
            case 1278:                 // Normal tree
            case 2409:                 // Normal tree
            case 1277:                 // Normal tree with but different coloured stump
            case 3034:                 // Normal tree with dark stump
            case 3033:                 // Normal tree with dark stump
            case 10041:                // Normal tree
            case 1282:                 // Dead tree
            case 1283:                 // Dead tree
            case 1284:                 // Dead tree
            case 1285:                 // Dead tree
            case 1286:                 // Dead tree
            case 1289:                 // Dead tree
            case 1290:                 // Dead tree
            case 1365:                 // Dead tree
            case 1383:                 // Dead tree
            case 1384:                 // Dead tree
            case 1291:                 // Dead tree
            case 3035:                 // Dead tree
            case 3036:                 // Dead tree
            case 1315:                 // Evergreen
            case 1316:                 // Evergreen
            case 1318:                 // Snowy Evergreen
            case 1319:                 // Snowy Evergreen
            case 1330:                 // Snow covered tree
            case 1331:                 // Snow covered tree
            case 1332:                 // Snow covered tree
            case 3879:                 // Evergreen from elf land
            case 3881:                 // Evergreen from elf land (slightly bigger than one above)
            case 3882:                 // Evergreen from elf land (slightly bigger than one above)
            case 3883:                 // Small Evergreen from elf land
            case 1280:                 // Normal tree orange stump
            case 14309:                // PC game island tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
                break;

            case 1281:                 // Normal Oak tree
            case 3037:                 // Oak tree dark stump
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
                break;

            case 1308:                 // Normal Willow tree
            case 5551:                 // Normal Willow tree
            case 5552:                 // Normal Willow tree
            case 5553:                 // Normal Willow tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
                break;

            case 2023:                 // Achey tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
                break;

            case 9036:                 // Normal Teak tree
            case 15062:                // Normal Teak tree (same as above?)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 4, true);
                break;

            case 1307:                // Normal Maple tree
            case 4674:                // Exactly same as above
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 5, true);
                break;

            case 2289:                 // Normal Hollow tree
            case 4060:                 // Normal Hollow tree (bigger than above)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
                break;

            case 9034:                 // Normal Mahogany tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 7, true);
                break;

            case 21273:                 // Normal Arctic pine
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
                break;

            case 28951:                 // Normal Eucalyptus tree
            case 28952:                 // Normal Eucalyptus tree (smaller)
            case 28953:                 // Normal Eucalyptus tree (smallest)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
                break;

            case 1309:                 // Yew tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
                break;

            case 1306:                 // Normal Magic tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
                break;

            case 3203:                 // Duel arena trapdoors.
                if (player.getDuel() != null)
                {
                    player.getDuel().forfeitDuel(objectX, objectY);
                    break;
                }
                break;

            case 7152:                 // Abyss tendrils.
            case 7144:
                AbyssObstacles.chopTendrils(player, objectX, objectY);
                break;

            case 7147:                 // Abyss tunnel.
                AbyssObstacles.useAgilityTunnel(player, objectX, objectY);
                break;

            case 7146:                 // Abyss eyes.
            case 7150:
                AbyssObstacles.passEyes(player, objectX, objectY);
                break;

            case 7151:                 // Abyss boil.
            case 7145:
                AbyssObstacles.burnBoil(player, objectX, objectY);
                break;

            case 7153:                 // Abyss mining rock.
            case 7143:
                AbyssObstacles.mineRock(player, objectX, objectY);
                break;

            case 2213:                 // Catherby bank booth.
            case 11402:                // Varrock bank booth.
            case 11758:                // Falador bank booth.
            case 36786:                // Lumbridge bank booth.
            case 35647:                // Al-Kharid bank booth.
            case 25808:                // Seers bank booth.
            case 34752:                // Ardougne bank booth.
            case 26972:                // Edgeville bank booth.
            case 29085:                // Ooglog bank booth.
                player.getBank().openBank(true, objectX, objectY);
                break;

            case 2491:                 // Essence rock
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
                break;

            case 11954:                 // Iron rocks
            case 11955:
            case 11956:
            case 14856:
            case 14857:
            case 14858:
            case 31071:
            case 31072:
            case 31073:
            case 32441:
            case 32442:
            case 32443:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
                break;

            case 11948:                 // Silver rocks
            case 11949:
            case 11950:
            case 11165:
            case 11186:
            case 11187:
            case 11188:
            case 31074:
            case 31075:
            case 31076:
            case 32444:
            case 32445:
            case 32446:
            case 15579:
            case 15580:
            case 15581:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
                break;

            case 15504:                 // Clay rocks
            case 15503:
            case 15505:
            case 11189:
            case 11190:
            case 11191:
            case 31062:
            case 31063:
            case 31064:
            case 32429:
            case 32430:
            case 32431:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
                break;

            case 11960:                 // Copper rocks
            case 11961:
            case 11962:
            case 11936:
            case 11937:
            case 11938:
            case 31080:
            case 31081:
            case 31082:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
                break;

            case 11959:                 // Tin rocks
            case 11958:
            case 11957:
            case 11933:
            case 11934:
            case 11935:
            case 31077:
            case 31078:
            case 31079:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
                break;

            case 11930:                 // Coal rocks
            case 11931:
            case 11932:
            case 14850:
            case 14851:
            case 14852:
            case 31068:
            case 31069:
            case 31070:
            case 32426:
            case 32427:
            case 32428:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
                break;

            case 11951:                 // Gold rocks
            case 11952:
            case 11953:
            case 11183:
            case 11184:
            case 11185:
            case 31065:
            case 31066:
            case 31067:
            case 32432:
            case 32433:
            case 32434:
            case 15576:
            case 15577:
            case 15578:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
                break;

            case 11945:                 // Mithril rocks
            case 11946:
            case 11947:
            case 11942:
            case 11943:
            case 11944:
            case 14853:
            case 14854:
            case 14855:
            case 31086:
            case 31087:
            case 31088:
            case 32438:
            case 32439:
            case 32440:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
                break;

            case 11963:                 // Adamant rocks
            case 11964:
            case 11965:
            case 11939:
            case 11940:
            case 11941:
            case 14862:
            case 14863:
            case 14864:
            case 31083:
            case 31084:
            case 31085:
            case 32435:
            case 32436:
            case 32437:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 12, true);
                break;

            case 14859:                 // Rune rocks
            case 14860:
            case 14861:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 13, true);
                break;

            case 11552:                 // Empty rocks
            case 11553:
            case 11554:
            case 11555:
            case 11556:
            case 31059:
            case 31060:
            case 31061:
            case 14832:
            case 14833:
            case 14834:
            case 33400:
            case 33401:
            case 33402:
            case 15582:
            case 15583:
            case 15584:
                Mining.displayEmptyRockMessage(player, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 23271:                 // Wilderness ditch
                Wilderness.crossDitch(player, objectX, objectY);
                break;
            }
        }