コード例 #1
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "MagicDaggerCounter",
     });
 }
コード例 #2
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "LichState"
     });
 }
コード例 #3
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "GenderChangeCounter",
     });
 }
コード例 #4
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "MedallionCharges",
         "SlimeBlasts",
     });
 }
コード例 #5
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "Trollsfire",
         "BookWarning",
     });
 }
コード例 #6
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "QueenGiftEffectUid",
         "QueenGiftArtifactUid",
         "SpookCounter",
     });
 }
コード例 #7
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "DreamCounter",
         "SwarmyCounter",
         "CargoOpenCounter",
         "CargoInRoom",
         "GiveAmazonMoney",
     });
 }
コード例 #8
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 public GameStateHelper()
 {
     FieldNameList.AddRange(new List <string>()
     {
         "FoggyRoomWeatherIntensity",
         "PlayerResurrections",
         "PlayerHardinessPointsDrained",
         "BloodnettleVictimUid",
         "EfreetiSummons",
         "LightningBolts",
         "IceBolts",
         "MentalBlasts",
         "MysticMissiles",
         "FireBalls",
         "ClumsySpells",
         "TorchRounds",
         "Minute",
         "Hour",
         "Day",
         "WeatherIntensity",
         "WeatherDuration"
     });
 }