public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "MagicDaggerCounter", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "LichState" }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "GenderChangeCounter", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "MedallionCharges", "SlimeBlasts", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "Trollsfire", "BookWarning", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "QueenGiftEffectUid", "QueenGiftArtifactUid", "SpookCounter", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "DreamCounter", "SwarmyCounter", "CargoOpenCounter", "CargoInRoom", "GiveAmazonMoney", }); }
public GameStateHelper() { FieldNameList.AddRange(new List <string>() { "FoggyRoomWeatherIntensity", "PlayerResurrections", "PlayerHardinessPointsDrained", "BloodnettleVictimUid", "EfreetiSummons", "LightningBolts", "IceBolts", "MentalBlasts", "MysticMissiles", "FireBalls", "ClumsySpells", "TorchRounds", "Minute", "Hour", "Day", "WeatherIntensity", "WeatherDuration" }); }