コード例 #1
0
 public ParticleCustomForceField(FieldEffectType type, Func <Vector3, Vector3> f, Func <Vector3, Vector3> v0, int cdataIdx)
 {
     EffectType    = type;
     force         = f;
     velocity      = v0;
     customDataIdx = cdataIdx;
 }
コード例 #2
0
ファイル: FieldSide.cs プロジェクト: Trainfire/BattleSystem
    public void RemoveEffect(FieldEffectType fieldEffectType)
    {
        // TODO.
        LogEx.Log <FieldSide>("Removed effect: " + fieldEffectType);

        _fieldEffects[fieldEffectType].Reset();
    }
コード例 #3
0
ファイル: FieldSide.cs プロジェクト: Trainfire/BattleSystem
    public void AddEffect(FieldEffectType fieldEffectType)
    {
        if (_fieldEffects.ContainsKey(fieldEffectType))
        {
            var fieldEffect = _fieldEffects[fieldEffectType];

            if (fieldEffect.CanApply)
            {
                LogEx.Log <FieldSide>("Added effect: " + fieldEffectType);
                _fieldEffects[fieldEffectType].IncreaseEffect();
            }
            else
            {
                LogEx.Log <FieldSide>("Field effect of type '{0}' cannot be applied.", fieldEffectType);
            }
        }
    }
コード例 #4
0
ファイル: Handler.cs プロジェクト: smallhyun/Script-Generator
        public static void handleFieldEffect(Packet packet)
        {
            FieldEffectType type = Util.GetEnumObjectByValue <FieldEffectType>(packet.ReadByte());
            String          str;
            int             x, y;

            switch (type)
            {
            case ObjectStateByString:
                Parser.getActiveScript().addLine(String.Format("sm.objectStateByString({0})", Util.quotes(packet.ReadString())));
                break;

            case Tremble:
                Parser.getActiveScript().addLine(String.Format("sm.tremble({0}, {1}, {2})", packet.ReadByte(), packet.ReadInt(), packet.ReadShort()));
                break;

            case PlaySound:
                str = packet.ReadString();
                x   = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.playSound({0}, {1})", Util.quotes(str), x));
                break;

            case ChangeBGM:
                str = packet.ReadString();
                x   = packet.ReadInt();
                y   = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.changeBGM({0}, {1}, {2})", Util.quotes(str), x, y));
                break;

            case SetBGMVolume:
                Parser.getActiveScript().addLine(String.Format("sm.setBGMVolume({0}, {1})", packet.ReadInt(), packet.ReadInt()));
                break;

            case BackScreen:
                str = packet.ReadString();
                x   = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.showFieldBackgroundEffect({0}, {1})", Util.quotes(str), x));
                break;

            case ScreenEffect:
                str = packet.ReadString();
                x   = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.showFieldEffect({0}, {1})", Util.quotes(str), x));
                break;

            case Blind:
                int enable = packet.ReadByte();
                x = packet.ReadShort();
                int color = packet.ReadShort();
                int unk1  = packet.ReadShort();
                int unk2  = packet.ReadShort();
                int time  = packet.ReadInt();
                int unk3  = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.blind({0}, {1}, {2}, {3}, {4}, {5}, {6})", enable, x, color, unk1, unk2, time, unk3));
                break;

            case OnOffLayer:
                byte   layerType = packet.ReadByte();
                int    term      = packet.ReadInt();
                String key       = packet.ReadString();
                if (layerType == 0)
                {
                    x = packet.ReadInt();
                    y = packet.ReadInt();
                    int    z      = packet.ReadInt();
                    String effect = packet.ReadString();
                    int    origin = packet.ReadInt();
                    int    unk4   = packet.ReadByte();
                    int    unk5   = packet.ReadInt();
                    int    unk6   = packet.ReadByte();
                    Parser.getActiveScript().addLine(String.Format("sm.OnOffLayer_On({0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8}, {9})", term, Util.quotes(key), x, y, z, Util.quotes(effect), origin, unk4, unk5, unk6));
                }
                else if (layerType == 1)
                {
                    x = packet.ReadInt();
                    y = packet.ReadInt();
                    Parser.getActiveScript().addLine(String.Format("sm.OnOffLayer_Move({0}, {1}, {2}, {3})", term, Util.quotes(key), x, y));
                }
                else if (layerType == 2)
                {
                    x = packet.ReadByte();
                    Parser.getActiveScript().addLine(String.Format("sm.OnOffLayer_Off({0}, {1}, {2})", term, Util.quotes(key), x));
                }
                break;

            case OverlapScreen:
                x = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.showFade({0})", x));
                break;

            case OverlapScreenDetail:
                int duration    = packet.ReadInt();
                int fadeInTime  = packet.ReadInt();
                int fadeOutTime = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.showFadeTransition({0}, {1}, {2})", duration, fadeInTime, fadeOutTime));
                break;

            case RemoveOverlapScreen:
                x = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.removeOverlapScreen({0})", x));
                break;

            case StageClearExpOnly:
                x = packet.ReadInt();
                Parser.getActiveScript().addLine(String.Format("sm.showClearStageExpWindow({0})", x));
                break;

            case SpineScreen:
                Parser.getActiveScript().addLine(String.Format("sm.spineScreen({0}, {1}, {2}, {3}, {4}, {5}, {6})", packet.ReadBoolPy(), packet.ReadBoolPy(), packet.ReadBoolPy(), packet.ReadInt(), Util.quotes(packet.ReadString()), Util.quotes(packet.ReadString()), packet.ReadBool() ? Util.quotes(packet.ReadString()) : "None"));
                break;

            case OffSpineScreen:
                String layer     = packet.ReadString();
                int    spineType = packet.ReadInt();
                if (spineType == 1)
                {
                    Parser.getActiveScript().addLine(String.Format("sm.offSpineScreenAlpha({0}, {1})", Util.quotes(layer), packet.ReadInt()));
                }
                else if (spineType == 2)
                {
                    Parser.getActiveScript().addLine(String.Format("sm.offSpineScreenAni({0}, {1})", Util.quotes(layer), Util.quotes(packet.ReadString())));
                }
                else
                {
                    Parser.getActiveScript().addLine(String.Format("sm.offSpineScreenImmediate({0})", Util.quotes(layer)));
                }
                break;

            default:
                Parser.getActiveScript().addComment(String.Format("Unhandled Field Effect [{0}] Packet: {1}", type, packet.ToString()));
                break;
            }
        }