public override IInjector CreateFieldAccessorMutatorInjector(FieldAccessorMutatorParams @params) { CheckSelf(); return(new CecilFieldAccessorMutatorInjector(SelfAssembly, GameAssembly, @params)); }
public CecilFieldAccessorMutatorInjector(AssemblyDefinition self, AssemblyDefinition def, FieldAccessorMutatorParams @params) { _self = self; _def = def; _params = @params; }