public override void OnInit() { Events.OnResetTrivia(); itemId = 0; timerManager.Init(Data.Instance.settings.triviaDuration); LoopUntilReady(); feedbackManager.Init(); }
public override void OnInit() { player1_timeOver = false; player2_timeOver = false; resultsPlayer1.Hide(); resultsPlayer2.Hide(); Events.OnResetTrivia(); itemId = 0; timerManager_p1.Init(this, Data.Instance.settings.triviaDuration); timerManager_p2.Init(this, Data.Instance.settings.triviaDuration); LoopUntilReady(); feedbackManager.Init(); }