/** [シングルトン]constructor */ private File() { //work this.work_pool = new List.NodePool <WorkItem>(16); this.work_add = new System.Collections.Generic.LinkedList <WorkItem>(); this.work_list = new System.Collections.Generic.LinkedList <WorkItem>(); //main_androidcontent this.main_androidcontent = new Main_AndroidContent(); //main_io this.main_io = new Main_Io(); //main_webrequest this.main_webrequest = new Main_WebRequest(); //main_resources this.main_resources = new Main_Resources(); //certificate_list this.certificate_list = new CertificateList(); //PlayerLoopType this.playerloop_flag = true; Fee.PlayerLoopSystem.PlayerLoopSystem.GetInstance().Add(Config.PLAYERLOOP_ADDTYPE, Config.PLAYERLOOP_TARGETTYPE, typeof(PlayerLoopType.Fee_File_Main), this.Main); }
/** [シングルトン]constructor */ private Crypt() { //work this.work_pool = new List.NodePool <WorkItem>(16); this.work_add = new System.Collections.Generic.LinkedList <WorkItem>(); this.work_list = new System.Collections.Generic.LinkedList <WorkItem>(); //main_security this.main_security = new Main_Security(); //PlayerLoopType this.playerloop_flag = true; Fee.PlayerLoopSystem.PlayerLoopSystem.GetInstance().Add(Config.PLAYERLOOP_ADDTYPE, Config.PLAYERLOOP_TARGETTYPE, typeof(PlayerLoopType.Fee_Crypt_Main), this.Main); }
/** [シングルトン]constructor */ private Data() { //work this.work_pool = new List.NodePool <WorkItem>(16); this.work_add = new System.Collections.Generic.LinkedList <WorkItem>(); this.work_list = new System.Collections.Generic.LinkedList <WorkItem>(); //list this.list = new System.Collections.Generic.Dictionary <string, ListItem>(); //main_load this.main_load = new Main_Load(); //PlayerLoopType this.playerloop_flag = true; Fee.PlayerLoopSystem.PlayerLoopSystem.GetInstance().Add(Config.PLAYERLOOP_ADDTYPE, Config.PLAYERLOOP_TARGETTYPE, typeof(PlayerLoopType.Fee_Data_Main), this.Main); }
/** [シングルトン]constructor */ private SoundPool() { //work this.work_pool = new List.NodePool <WorkItem>(16); this.work_add = new System.Collections.Generic.LinkedList <WorkItem>(); this.work_list = new System.Collections.Generic.LinkedList <WorkItem>(); //main_file this.main_file = new Main_File(); //player this.player = new Player(); //PlayerLoopType this.playerloop_flag = true; Fee.PlayerLoopSystem.PlayerLoopSystem.GetInstance().Add(Config.PLAYERLOOP_ADDTYPE, Config.PLAYERLOOP_TARGETTYPE, typeof(PlayerLoopType.Fee_SoundPool_Main), this.Main); }
/** [シングルトン]constructor */ private AssetBundleList() { //work this.work_pool = new List.NodePool <WorkItem>(16); this.work_add = new System.Collections.Generic.LinkedList <WorkItem>(); this.work_list = new System.Collections.Generic.LinkedList <WorkItem>(); //main_assetbundle this.main_assetbundle = new Main_AssetBundle(); //main_asset this.main_asset = new Main_Asset(); //pathlist this.pathlist = new PathList(); //assetbundleitem_list this.assetbundleitem_list = new AssetBundleItem_List(); //PlayerLoopType this.playerloop_flag = true; Fee.PlayerLoopSystem.PlayerLoopSystem.GetInstance().Add(Config.PLAYERLOOP_ADDTYPE, Config.PLAYERLOOP_TARGETTYPE, typeof(PlayerLoopType.Fee_AssetBundleList_Main), this.Main); }