public void Can_Add_Dependents() { Feat feat = FeatBuilder.Get().Build(); Feat sut = FeatBuilder.Get(2).Build(); sut.AddDependent(feat); Check.That(sut.Dependents).ContainsExactly(feat); }
public void Can_Add_Dependents() { Feat feat = FeatBuilder.Get().Build(); Feat sut = FeatBuilder.Get(2).Build(); sut.AddDependent(feat); Check.That(sut.Dependents).ContainsExactly(feat); }