コード例 #1
0
        public new static FbxCharacterPose Create(FbxObject pContainer, string pName)
        {
            global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxCharacterPose_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
            FbxCharacterPose      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new FbxCharacterPose(cPtr, false);

            return(ret);
        }
コード例 #2
0
        public FbxCharacterPose GetCharacterPose(int pIndex)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxScene_GetCharacterPose(swigCPtr, pIndex);
            FbxCharacterPose      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new FbxCharacterPose(cPtr, false);

            return(ret);
        }
コード例 #3
0
        public new static FbxCharacterPose Create(FbxManager pManager, string pName)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxCharacterPose_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
            FbxCharacterPose      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new FbxCharacterPose(cPtr, false);

            return(ret);
        }
コード例 #4
0
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxCharacterPose obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }