void OnTriggerStay2D(Collider2D col) { if (this.parentScript.gameObject.tag == "Blue_Farmer") { if (col.transform.position.x <= 0) { parentScript.recieveTriggers("smell", col); } } else if (this.parentScript.gameObject.tag == "Red_Farmer") { if (col.transform.position.x >= 0) { parentScript.recieveTriggers("smell", col); } } }
void OnTriggerEnter2D(Collider2D col) { parentScript.recieveTriggers("eat", col); }