//OLD void InitializeResources() { FarmResourceManager manager = GameObject.FindGameObjectWithTag("FarmResourceManager").GetComponent <FarmResourceManager> (); JSONArray resources = node2 ["resources"].AsArray; foreach (JSONNode resource in resources) { manager.CreateResource(resource, this); } }
public IEnumerator LoadResources() { // foreach FarmResource // Create Resource // yield return InitializeRescource FarmResourceManager manager = GameObject.FindGameObjectWithTag("FarmResourceManager").GetComponent <FarmResourceManager> (); JSONArray resources = node2 ["resources"].AsArray; foreach (JSONNode resource in resources) { manager.CreateResource(resource, this); } yield return(null); }