public TrinityServerFixture() { Global.Initialize(); LambdaDSL.SetDialect("MAG", "StartFrom", "VisitNode", "FollowEdge", "Action"); FanoutSearchModule.SetQueryTimeout(-1); FanoutSearchModule.RegisterIndexService(FakeIndexService); FanoutSearchModule.SetCacheEnabled(false); server = new TrinityServer(); server.RegisterCommunicationModule <FanoutSearchModule>(); server.Start(); }
public LocalStressTest() { //Load some data Global.LocalStorage.SaveMyCell(0, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(1, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(2, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(3, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(4, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(5, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(6, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(7, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(8, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); Global.LocalStorage.SaveMyCell(9, new List <long> { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, f2: new List <float> { 1, 2, 3, 4, 5, 6, 7, 8 }); // WARM UP _stress_test_impl(10, 10); // Set timeout, and disable cache FanoutSearchModule.SetCacheEnabled(false); FanoutSearchModule.SetQueryTimeout(800); }