public bool Update(Familia entity) { FamiliaDAC familiaDAC = new FamiliaDAC(); familiaDAC.Update(entity); return(true); }
public List <Familia> Read() { FamiliaDAC familiaComponent = new FamiliaDAC(); List <Familia> result = new List <Familia>(); foreach (var item in familiaComponent.Read()) { Familia familia = new Familia(); familia = item; AlumnoComponent personaComponent = new AlumnoComponent(); familia.persona = personaComponent.ReadBy(item.persona.Id); result.Add(familia); } return(result); }
public Familia Create(Familia entity) { if (Verificar(entity)) { FamiliaDAC familiaDAC = new FamiliaDAC(); Familia familia = new Familia(); familia = familiaDAC.Create(entity); return(familia); } else { return(null); } }
public Familia ReadBy(int id) { Familia familia = new Familia(); AlumnoComponent personaComponent = new AlumnoComponent(); FamiliaDAC familiaComponent = new FamiliaDAC(); familia = familiaComponent.ReadBy(id); if (familia == null) { return(null); } else { familia.persona = personaComponent.ReadBy(familia.persona.Id); return(familia); } }
public void Delete(int id) { FamiliaDAC familiaDAC = new FamiliaDAC(); familiaDAC.Delete(id); }