public void DrawCreepTransformationEffect() { var effect = FallbackEffects.CreepTransformationEffect(); effect.FireBurstOfAllEmitters(); }
public void DrawCreepPerishEffect() { var effect = FallbackEffects.CreepDeathEffect(); effect.FireBurstOfAllEmitters(); }
public void DrawImpactEffect() { var effect = FallbackEffects.ImpactEffect(); effect.FireBurstOfAllEmitters(); }
public void DrawProjectileEffect() { var effect = FallbackEffects.ProjectileEffect(); effect.FireBurstOfAllEmitters(); }
public void DrawAttackEffect() { var effect = FallbackEffects.AttackEffect(); effect.FireBurstOfAllEmitters(); }
public void CreateAndShowFallbackAttackEffect() { var attackEffect = FallbackEffects.AttackEffect(); AssertIsValidEffect(attackEffect); }