static StackObject *Play_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.PlayCompleteCallback @onComplete = (FairyGUI.PlayCompleteCallback) typeof(FairyGUI.PlayCompleteCallback).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @endTime = *(float *)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @startTime = *(float *)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @delay = *(float *)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Int32 @times = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 6); FairyGUI.Transition instance_of_this_method = (FairyGUI.Transition) typeof(FairyGUI.Transition).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@times, @delay, @startTime, @endTime, @onComplete); return(__ret); }
static internal int checkDelegate(IntPtr l, int p, out FairyGUI.PlayCompleteCallback ua) { int op = extractFunction(l, p); if (LuaDLL.lua_isnil(l, p)) { ua = null; return(op); } else if (LuaDLL.lua_isuserdata(l, p) == 1) { ua = (FairyGUI.PlayCompleteCallback)checkObj(l, p); return(op); } LuaDelegate ld; checkType(l, -1, out ld); if (ld.d != null) { ua = (FairyGUI.PlayCompleteCallback)ld.d; return(op); } LuaDLL.lua_pop(l, 1); l = LuaState.get(l).L; ua = () => { int error = pushTry(l); ld.pcall(0, error); LuaDLL.lua_settop(l, error - 1); }; ld.d = ua; return(op); }
public static Delegate FairyGUI_PlayCompleteCallback(LuaFunction func) { if (func == null) { FairyGUI.PlayCompleteCallback fn = delegate { }; return(fn); } FairyGUI.PlayCompleteCallback d = (new FairyGUI_PlayCompleteCallback_Event(func)).Call; return(d); }
static int _m_PlayReverse(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.Transition gen_to_be_invoked = (FairyGUI.Transition)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1) { gen_to_be_invoked.PlayReverse( ); return(0); } if (gen_param_count == 2 && translator.Assignable <FairyGUI.PlayCompleteCallback>(L, 2)) { FairyGUI.PlayCompleteCallback _onComplete = translator.GetDelegate <FairyGUI.PlayCompleteCallback>(L, 2); gen_to_be_invoked.PlayReverse( _onComplete); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <FairyGUI.PlayCompleteCallback>(L, 4)) { int _times = LuaAPI.xlua_tointeger(L, 2); float _delay = (float)LuaAPI.lua_tonumber(L, 3); FairyGUI.PlayCompleteCallback _onComplete = translator.GetDelegate <FairyGUI.PlayCompleteCallback>(L, 4); gen_to_be_invoked.PlayReverse( _times, _delay, _onComplete); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.Transition.PlayReverse!")); }
static int Play(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); obj.Play(); return(0); } else if (count == 2) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate <FairyGUI.PlayCompleteCallback>(L, 2); obj.Play(arg0); return(0); } else if (count == 4) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate <FairyGUI.PlayCompleteCallback>(L, 4); obj.Play(arg0, arg1, arg2); return(0); } else if (count == 6) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); float arg3 = (float)LuaDLL.luaL_checknumber(L, 5); FairyGUI.PlayCompleteCallback arg4 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate <FairyGUI.PlayCompleteCallback>(L, 6); obj.Play(arg0, arg1, arg2, arg3, arg4); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Play")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static StackObject *PlayReverse_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.PlayCompleteCallback @onComplete = (FairyGUI.PlayCompleteCallback) typeof(FairyGUI.PlayCompleteCallback).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); FairyGUI.Transition instance_of_this_method = (FairyGUI.Transition) typeof(FairyGUI.Transition).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayReverse(@onComplete); return(__ret); }
public static Delegate FairyGUI_PlayCompleteCallback(LuaFunction func, LuaTable self, bool flag) { if (func == null) { FairyGUI.PlayCompleteCallback fn = delegate() { }; return(fn); } if (!flag) { FairyGUI.PlayCompleteCallback d = (new FairyGUI_PlayCompleteCallback_Event(func)).Call; return(d); } else { FairyGUI.PlayCompleteCallback d = (new FairyGUI_PlayCompleteCallback_Event(func, self)).CallWithSelf; return(d); } }
public static Delegate FairyGUI_PlayCompleteCallback(LuaFunction func, LuaTable self, bool flag) { if (func == null) { FairyGUI.PlayCompleteCallback fn = delegate() { }; return(fn); } if (!flag) { FairyGUI_PlayCompleteCallback_Event target = new FairyGUI_PlayCompleteCallback_Event(func); FairyGUI.PlayCompleteCallback d = target.Call; target.method = d.Method; return(d); } else { FairyGUI_PlayCompleteCallback_Event target = new FairyGUI_PlayCompleteCallback_Event(func, self); FairyGUI.PlayCompleteCallback d = target.CallWithSelf; target.method = d.Method; return(d); } }
static int Play(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); obj.Play(); return(0); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition), typeof(FairyGUI.PlayCompleteCallback))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); FairyGUI.PlayCompleteCallback arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (FairyGUI.PlayCompleteCallback)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(FairyGUI.PlayCompleteCallback), func) as FairyGUI.PlayCompleteCallback; } obj.Play(arg0); return(0); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition), typeof(int), typeof(float), typeof(FairyGUI.PlayCompleteCallback))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); FairyGUI.PlayCompleteCallback arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (FairyGUI.PlayCompleteCallback)ToLua.ToObject(L, 4); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(FairyGUI.PlayCompleteCallback), func) as FairyGUI.PlayCompleteCallback; } obj.Play(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Play")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }