コード例 #1
0
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("Clear Scores", "Lindsey", Color.Red, new Vector2(24, 60), OptionAction.previous, false, new Rectangle(24, 60, 120, 30), "Menus/Highlight");

            option.ActivateSelected = false;
            options.add(option);

            option = new OptionType("Back", "Lindsey", Color.Red, new Vector2(24, 90), OptionAction.previous, true, new Rectangle(24, 90, 120, 30), "Menus/Highlight");
            option.ActivateSelected = true;
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(-20, 0));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(20, 0));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }
コード例 #2
0
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("On", "Lindsey", Color.Red, new Vector2(120, 240), OptionAction.previous, true, new Rectangle(120, 240, 120, 30), "Menus/Center Highlight");

            option.Alignment          = TextAlignment.center;
            option.ActivateTransition = false;
            options.add(option);

            option                    = new OptionType("Off", "Lindsey", Color.Red, new Vector2(120, 270), OptionAction.previous, true, new Rectangle(120, 270, 120, 30), "Menus/Center Highlight");
            option.Alignment          = TextAlignment.center;
            option.ActivateTransition = false;
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(0, 15));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(0, 15));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }
コード例 #3
0
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("Start Game", "Lindsey", Color.Red, new Vector2(24, 100), OptionAction.startGame, true, new Rectangle(24, 100, 120, 30), "Menus/Highlight");

            option.ActivateTransition = false;
            options.add(option);

            option = new OptionType("Select Level", "Lindsey", Color.Red, new Vector2(24, 130), "Select Level", new Rectangle(24, 130, 120, 30), "Menus/Highlight");
            options.add(option);

            option = new OptionType("Options", "Lindsey", Color.Red, new Vector2(24, 160), "Options", new Rectangle(24, 160, 120, 30), "Menus/Highlight");
            options.add(option);

            option = new OptionType("Exit", "Lindsey", Color.Red, new Vector2(24, 190), OptionAction.exit, false, new Rectangle(24, 190, 120, 30), "Menus/Highlight");
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(-20, 0));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(20, 0));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }
コード例 #4
0
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("Restart", "LindseySmall", Color.Red, new Vector2(120, 135), OptionAction.startGame, true, new Rectangle(120, 135, 120, 25), "Menus/Center Highlight");

            option.ActivateTransition = false;
            option.Alignment          = TextAlignment.center;
            options.add(option);

            option           = new OptionType("Quit", "LindseySmall", Color.Red, new Vector2(120, 160), OptionAction.endGame, true, new Rectangle(120, 160, 120, 25), "Menus/Center Highlight");
            option.Alignment = TextAlignment.center;
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(15, 0));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(15, 0));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }
コード例 #5
0
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("Change Pattern", "Lindsey", Color.Red, new Vector2(24, 60), "Snake Pattern", new Rectangle(24, 60, 120, 30), "Menus/Highlight");

            options.add(option);

            option = new OptionType("Change Color", "Lindsey", Color.Red, new Vector2(24, 90), "Snake Color", new Rectangle(24, 90, 120, 30), "Menus/Highlight");
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(-20, 0));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(20, 0));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }
コード例 #6
0
ファイル: Options.cs プロジェクト: romeguarin/XNAZuneGames
        private void setOptions()
        {
            OptionsComponent options = new OptionsComponent(7);

            OptionType option = new OptionType("Touch Pad", "Lindsey", Color.Red, new Vector2(24, 60), "Touch Pad", new Rectangle(24, 60, 120, 30), "Menus/Highlight");

            option.ActivateSelected = false;
            options.add(option);

            option = new OptionType("Sound", "Lindsey", Color.Red, new Vector2(24, 90), "Sound", new Rectangle(24, 90, 120, 30), "Menus/Highlight");
            option.ActivateSelected = false;
            options.add(option);

            option = new OptionType("Snake Options", "Lindsey", Color.Red, new Vector2(24, 120), "Snake Options", new Rectangle(24, 120, 120, 30), "Menus/Highlight");
            options.add(option);

            option = new OptionType("High Scores", "Lindsey", Color.Red, new Vector2(24, 150), "High Scores", new Rectangle(24, 150, 120, 30), "Menus/Highlight");
            options.add(option);

            option = new OptionType("How to Play", "Lindsey", Color.Red, new Vector2(24, 180), "How to Play", new Rectangle(24, 180, 120, 30), "Menus/Highlight");
            options.add(option);

            option = new OptionType("About", "Lindsey", Color.Red, new Vector2(24, 210), "About", new Rectangle(24, 210, 120, 30), "Menus/Highlight");
            options.add(option);

            TransitionWrapper transition = new BaseTransition(15, TransitionState.intro);

            transition = new FloatOptions(transition, new Vector2(-20, 0));
            transition = new FadeOptions(transition);
            transition.setTransition(options);
            options.Intro = transition;

            transition     = new BaseTransition(15, TransitionState.selected);
            transition     = new FloatOptions(transition, new Vector2(20, 0));
            transition     = new FadeOptions(transition);
            options.Select = transition;

            transition.State = TransitionState.exit;
            options.Exit     = transition;

            addComponent(options);
        }