// Use this for initialization void Start() { dialogueBox.SetActive(false); dialogueBoxFader = dialogueBox.GetComponent <FadeAfterTime> (); playerStats = GetComponent <PlayerStatistics> (); }
// Use this for initialization void Start () { dialogueBox.SetActive (false); dialogueBoxFader = dialogueBox.GetComponent<FadeAfterTime> (); playerStats = GetComponent<PlayerStatistics> (); }