void Awake() { #if UNITY_ANDROID && ENABLE_PLUGIN android = new AndroidJavaObject(ObjectClassPath); android.Call("init", gameObject.name, "FacebookAgentReceiveAgentEvent"); logMapObject = new AndroidJavaObject("android.os.Bundle"); logMethodID = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "putString", "(Ljava/lang/String;Ljava/lang/String;)V"); logClearID = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "clear", "()V"); logMethodByteArray = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "putByteArray", "(Ljava/lang/String;[B)V"); #endif _instance = this; }