public AudioSource GetMoodSource(FaceSystem.Emotion mood) { switch (mood) { case FaceSystem.Emotion.angry: return(angry_source); case FaceSystem.Emotion.blush: return(blush_source); case FaceSystem.Emotion.idle: return(idle_source); case FaceSystem.Emotion.happy: return(happy_source); case FaceSystem.Emotion.sad: return(sad_source); } return(angry_source); }
public void SetMood(FaceSystem.Emotion mood) { current_mood = mood; mood_text.text = current_mood.ToString(); }