public override int GetHashCode() { var hashCode = 162377905; int p1h = P1 /*.Rounded(4)*/.GetHashCode(); int p2h = P2 /*.Rounded(4)*/.GetHashCode(); if (p1h < p2h) { hashCode = hashCode * -1521134295 + p1h; hashCode = hashCode * -1521134295 + p2h; } else { hashCode = hashCode * -1521134295 + p2h; hashCode = hashCode * -1521134295 + p1h; } hashCode = hashCode * -1521134295 + EdgeNormal.GetHashCode(); hashCode = hashCode * -1521134295 + FaceNormal.GetHashCode(); return(hashCode); }
private static Vertex BuildVertex(Float3[] vertices, int index0, FaceNormal[] normals, int faceIndex, int vertexAtFace, AseTFace[] tfaces, Color[] c, Float3[] tvertices, Tuple<int, int, int>[] colFaces, Float3 uv) { Vertex v = new Vertex { Position = vertices[index0] }; if (normals != null) { v.Normal = normals[faceIndex].GetNormal(index0); } if (colFaces != null) { switch (vertexAtFace) { case 0: v.Color = c[colFaces[faceIndex].Item1]; break; case 1: v.Color = c[colFaces[faceIndex].Item2]; break; case 2: v.Color = c[colFaces[faceIndex].Item3]; break; } } else { v.Color = Color.FromArgb(255, 255, 255, 255); } v.UV1 = v.UV0 = new Float3(uv.X, 1.0f - uv.Y, uv.Z); return v; }
private void ParsNormalList(AseParser parser, FaceNormal[] normals) { int faceIndex = 0; int faceVertexIndex = 0; parser.Consume("{"); for (;;) { var attr = parser.Consume(); if (attr == null || attr == "}") { break; } if (0 == string.Compare(attr, "*MESH_FACENORMAL", StringComparison.InvariantCultureIgnoreCase)) { faceIndex = parser.ConsumeInt(); var x = parser.ConsumeFloat(); var y = parser.ConsumeFloat(); var z = parser.ConsumeFloat(); normals[faceIndex].A.Normal = normals[faceIndex].B.Normal = normals[faceIndex].C.Normal = normals[faceIndex].Normal = new Float3(x, y, z); faceVertexIndex = 0; continue; } if (0 == string.Compare(attr, "*MESH_VERTEXNORMAL", StringComparison.InvariantCultureIgnoreCase)) { var index = parser.ConsumeInt(); var x = parser.ConsumeFloat(); var y = parser.ConsumeFloat(); var z = parser.ConsumeFloat(); Float3 v = new Float3(x, y, z); switch (faceVertexIndex) { case 0: normals[faceIndex].A.Index = index; normals[faceIndex].A.Normal = v; break; case 1: normals[faceIndex].B.Index = index; normals[faceIndex].B.Normal = v; break; case 2: normals[faceIndex].C.Index = index; normals[faceIndex].C.Normal = v; break; } ++faceVertexIndex; continue; } parser.UnknownLexemError(); } }
private void ParsSubMesh(AseParser parser, Scene scene, Node node) { var mesh = new SeparateStreamsMesh(); var submesh = mesh.CreateSubmesh(); node.Mesh = mesh; scene.Geometries.Add(mesh); ArrayMeshStream<Float3> vertices = null; ListMeshStream<Float3> normalStream = null; FaceNormal[] normals = null; ArrayMeshStream<Float3> tvertices = null; ArrayMeshStream<Color> cols = null; AseFace[] faces = null; AseTFace[] tfaces = null; Tuple<int, int, int>[] colFaces = null; //TODO: submesh can have it's own vertex streams parser.Consume("{"); for (;;) { var attr = parser.Consume(); if (attr == null || attr == "}") { break; } if (0 == string.Compare(attr, "*TIMEVALUE", StringComparison.InvariantCultureIgnoreCase)) { parser.ConsumeFloat(); continue; } if (0 == string.Compare(attr, "*MESH_NUMVERTEX", StringComparison.InvariantCultureIgnoreCase)) { vertices = new ArrayMeshStream<Float3>(parser.ConsumeInt(), converterFactory); mesh.SetStream(Streams.Position, 0, vertices); continue; } if (0 == string.Compare(attr, "*MESH_VERTEX_LIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseVertexList(parser, vertices); continue; } if (0 == string.Compare(attr, "*MESH_NUMTVERTEX", StringComparison.InvariantCultureIgnoreCase)) { tvertices = new ArrayMeshStream<Float3>(parser.ConsumeInt(), converterFactory); mesh.SetStream(Streams.TexCoord, 0, tvertices); continue; } if (0 == string.Compare(attr, "*MESH_TVERTLIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseTVertList(parser, tvertices); continue; } if (0 == string.Compare(attr, "*MESH_NUMTVFACES", StringComparison.InvariantCultureIgnoreCase)) { tfaces = new AseTFace[parser.ConsumeInt()]; continue; } if (0 == string.Compare(attr, "*MESH_TFACELIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseTFaceList(parser, tfaces); continue; } if (0 == string.Compare(attr, "*MESH_NUMCVERTEX", StringComparison.InvariantCultureIgnoreCase)) { cols = new ArrayMeshStream<Color>(parser.ConsumeInt(), converterFactory); mesh.SetStream(Streams.Color, 0, cols); continue; } if (0 == string.Compare(attr, "*MESH_CVERTLIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseColList(parser, cols); continue; } if (0 == string.Compare(attr, "*MESH_NUMCVFACES", StringComparison.InvariantCultureIgnoreCase)) { colFaces = new Tuple<int, int, int>[parser.ConsumeInt()]; continue; } if (0 == string.Compare(attr, "*MESH_CFACELIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseColFaceList(parser, colFaces); continue; } if (0 == string.Compare(attr, "*MESH_NORMALS", StringComparison.InvariantCultureIgnoreCase)) { normals = new FaceNormal[faces.Length]; this.ParsNormalList(parser, normals); continue; } if (0 == string.Compare(attr, "*MESH_NUMFACES", StringComparison.InvariantCultureIgnoreCase)) { faces = new AseFace[parser.ConsumeInt()]; continue; } if (0 == string.Compare(attr, "*MESH_FACE_LIST", StringComparison.InvariantCultureIgnoreCase)) { this.ParseFaceList(parser, faces); continue; } parser.UnknownLexemError(); } ListMeshStream<int> positionIndices = null; if (vertices != null) { positionIndices = new ListMeshStream<int>(faces.Length * 3,converterFactory); submesh.SetIndexStream(Streams.Position, 0, positionIndices); } ListMeshStream<int> normalIndices = null; if (normals != null) { normalStream = new ListMeshStream<Float3>(faces.Length * 3, converterFactory); mesh.SetStream(Streams.Normal, 0, normalStream); normalIndices = new ListMeshStream<int>(faces.Length * 3, converterFactory); submesh.SetIndexStream(Streams.Normal, 0, normalIndices); } ListMeshStream<int> colorIndices = null; if (cols != null) { colorIndices = new ListMeshStream<int>(faces.Length * 3, converterFactory); submesh.SetIndexStream(Streams.Color, 0, colorIndices); } ListMeshStream<int> texCoordIndices = null; if (tvertices != null) { texCoordIndices = new ListMeshStream<int>(faces.Length * 3, converterFactory); submesh.SetIndexStream(Streams.TexCoord, 0, texCoordIndices); } for (int i = 0; i < faces.Length; ++i) { // -------------------------------------------------- // if (positionIndices != null) { positionIndices.Add(faces[i].A); } if (normalIndices != null) { normalIndices.Add(normalStream.Count); normalStream.Add(normals[i].A.Normal); } if (colorIndices != null) { colorIndices.Add(colFaces[i].Item1); } if (texCoordIndices != null) { texCoordIndices.Add(tfaces[i].A); } // -------------------------------------------------- // if (positionIndices != null) { positionIndices.Add(faces[i].C); } if (normalIndices != null) { normalIndices.Add(normalStream.Count); normalStream.Add(normals[i].C.Normal); } if (colorIndices != null) { colorIndices.Add(colFaces[i].Item3); } if (texCoordIndices != null) { texCoordIndices.Add(tfaces[i].C); } // -------------------------------------------------- // if (positionIndices != null) { positionIndices.Add(faces[i].B); } if (normalIndices != null) { normalIndices.Add(normalStream.Count); normalStream.Add(normals[i].B.Normal); } if (colorIndices != null) { colorIndices.Add(colFaces[i].Item2); } if (texCoordIndices != null) { texCoordIndices.Add(tfaces[i].B); } // -------------------------------------------------- // } }
public double DistancepointtoPlane(XYZ xYZ) { XYZ xYZ1 = xYZ - Origin; return(Math.Abs(xYZ1.DotProduct(FaceNormal) / FaceNormal.GetLength())); }