private void AddFTEXTextures(ResU.ResFile resFile) { FTEXContainer ftexContainer = new FTEXContainer(); foreach (ResU.Texture tex in resFile.Textures.Values) { string TextureName = tex.Name; FTEX texture = new FTEX(); texture.Read(tex); ftexContainer.Nodes.Add(texture); ftexContainer.Textures.Add(texture.Text, texture); } PluginRuntime.ftexContainers.Add(ftexContainer); Nodes.Add(ftexContainer); }
private void AddFTEXTextures(ResU.ResFile resFile) { MessageBox.Show("Note! Textures are disabled atm."); return; FTEXContainer ftexContainer = new FTEXContainer(); Nodes.Add(ftexContainer); foreach (ResU.Texture tex in resFile.Textures.Values) { string TextureName = tex.Name; FTEX texture = new FTEX(); texture.Read(tex); ftexContainer.Nodes.Add(texture); ftexContainer.Textures.Add(texture.Text, texture); } PluginRuntime.ftexContainers.Add(ftexContainer); }