public void HappyCase() { //Testing to make sure deterministic randomness var a = Collisions.CollisionFuntions.RandomiseVelocity(FRandom.Seed(1, 1)); Assert.AreEqual(2822, a.Number); var b = Collisions.CollisionFuntions.RandomiseVelocity(FRandom.Seed(1, 1)); Assert.AreEqual(2822, b.Number); }
public void HappyCase() { var a = Collisions.CollisionFuntions.ElectrostaticRepulsion(new Particles.Proton(10), new Particles.Proton(10), FRandom.Seed(1, 1), new Vector3D(1, 1, 1), new Vector3D(1, -1, -1)); Assert.AreEqual(new Vector3D(0, 2, 2), a.Item1.Position); Assert.AreEqual(new Vector3D(-0, -2, -2), a.Item2.Position); Assert.AreEqual("2.4258631722889", Convert.ToString(a.Item1.Velocity)); Assert.AreEqual("2.4258631722889", Convert.ToString(a.Item2.Velocity)); }
public void EdgeCase() { //Checkes to make sure the randomiser only produces numbers within the boundries. for (int i = 0; i < 100; i++) { if (Collisions.CollisionFuntions.RandomiseVelocity(FRandom.Seed(1, 1)).Number > 2.9E8 || Collisions.CollisionFuntions.RandomiseVelocity(FRandom.Seed(1, 1)).Number < 1E3) { Assert.Fail(); } } Assert.IsTrue(1 == 1); }
public void Random2() { var random = FRandom.Seed(3, 7); var sb = new StringBuilder(); for (int i = 0; i < 10; i++) { random = FRandom.Next(random, 0, 10); sb.Append(random.Number).Append(" "); } string gen1Results = sb.ToString(); Assert.AreEqual("6 1 2 8 4 2 5 1 3 6 ", gen1Results); }
public void HappyCase() { var a = Collisions.CollisionFuntions.GenerateParticleWithRandomVelocity(new Particles.Proton(0), FRandom.Seed(1, 1)); Assert.AreEqual(new Particles.Proton(0).GetType(), a.GetType()); Assert.AreEqual(2822, a.Velocity); }
public void EdgeCase() { var a = Collisions.CollisionFuntions.PairProductionPhoton(new Particles.Photon(1, 1E100), FRandom.Seed(1, 1)); Assert.AreEqual(new Particles.Proton(0).GetType(), a.Item1.GetType()); var b = Collisions.CollisionFuntions.PairProductionPhoton(new Particles.Photon(1, 1E-100), FRandom.Seed(1, 1)); Assert.AreEqual(new Particles.Electron(0).GetType(), b.Item1.GetType()); }
public void HappyCase() { var a = Collisions.VectorFunctions.OppositeEjections(new Particles.Proton(0), new Particles.Proton(0), FRandom.Seed(1, 1)); Assert.AreEqual(new Vector3D(203, 11, 132), a.Item1.Position); Assert.AreEqual(new Vector3D(-203, -11, -132), a.Item2.Position); var b = Collisions.VectorFunctions.OppositeEjections(new Particles.Photon(), new Particles.Photon(), FRandom.Seed(1, 1)); Assert.AreEqual(new Vector3D(203, 11, 132), b.Item1.Position); Assert.AreEqual(new Vector3D(-203, -11, -132), b.Item2.Position); var c = Collisions.VectorFunctions.OppositeEjections(new Particles.Proton(0), new Particles.Proton(0), FRandom.Seed(38, 192)); Assert.AreEqual(new Vector3D(157, -11, 124), c.Item1.Position); Assert.AreEqual(new Vector3D(-157, 11, -124), c.Item2.Position); var d = Collisions.VectorFunctions.OppositeEjections(new Particles.Photon(), new Particles.Photon(), FRandom.Seed(112, 6)); Assert.AreEqual(new Vector3D(64, -57, 7), d.Item1.Position); Assert.AreEqual(new Vector3D(-64, 57, -7), d.Item2.Position); }
public void HappyCase() { var a = Collisions.CollisionFuntions.Annialation(new Particles.Proton(10000), new Particles.Antiproton(55560), FRandom.Seed(1, 1)); Assert.AreEqual("6.60639434893911E-16", Convert.ToString(a.Item1.Wavelength)); Assert.AreEqual("4.54105498634328E+23", Convert.ToString(a.Item1.Frequency)); Assert.AreEqual(new Particles.Photon().GetType(), a.Item1.GetType()); Assert.AreEqual(new Particles.Photon().GetType(), a.Item2.GetType()); }
public void Edgecase_WIP() { var Outputs = Collisions.CollisionFuntions.ElectronCaputre(Collisions.CollisionFuntions.AtomCreator(1, 1), FRandom.Seed(1, 1)); Assert.AreEqual(1, Outputs.Item1.MassNumber); Assert.AreEqual(0, Outputs.Item1.AtomicNumber); var Outputs2 = Collisions.CollisionFuntions.ElectronCaputre(Collisions.CollisionFuntions.AtomCreator(118, 293), FRandom.Seed(1, 1)); Assert.AreEqual("Tennessine", Outputs2.Item1.Name); Assert.AreEqual(117, Outputs2.Item1.AtomicNumber); Assert.AreEqual(293, Outputs2.Item1.MassNumber); }
public void HappyCase() { var Outputs1 = Collisions.CollisionFuntions.ElectronCaputre(Collisions.CollisionFuntions.AtomCreator(8, 16), FRandom.Seed(1, 1)); Assert.AreEqual("Nitrogen", Outputs1.Item1.Name); Assert.AreEqual(7, Outputs1.Item1.AtomicNumber); Assert.AreEqual(16, Outputs1.Item1.MassNumber); Assert.AreEqual("Electron-Neutrino", Outputs1.Item2.Name); var Outputs2 = Collisions.CollisionFuntions.ElectronCaputre(Collisions.CollisionFuntions.AtomCreator(95, 240), FRandom.Seed(1, 1)); Assert.AreEqual("Plutonium", Outputs2.Item1.Name); Assert.AreEqual(94, Outputs2.Item1.AtomicNumber); Assert.AreEqual(240, Outputs2.Item1.MassNumber); Assert.AreEqual("Electron-Neutrino", Outputs1.Item2.Name); var Outputs3 = Collisions.CollisionFuntions.ElectronCaputre(Collisions.CollisionFuntions.AtomCreator(36, 84), FRandom.Seed(1, 1)); Assert.AreEqual("Bromine", Outputs3.Item1.Name); Assert.AreEqual(35, Outputs3.Item1.AtomicNumber); Assert.AreEqual(84, Outputs3.Item1.MassNumber); Assert.AreEqual("Electron-Neutrino", Outputs1.Item2.Name); }
public void HappyCase() { var a = Collisions.CollisionFuntions.VelocitySelector(new Particles.Proton(0), 100, 4500, 1, FRandom.Seed(1, 1)); Assert.AreEqual(19, FList.Length(a)); var b = Collisions.CollisionFuntions.VelocitySelector(new Particles.Electron(0), 100, 4500, 1, FRandom.Seed(1, 1)); Assert.AreEqual(19, FList.Length(b)); var c = Collisions.CollisionFuntions.VelocitySelector(new Particles.Proton(0), 100, 4500, 1, FRandom.Seed(35, 73)); Assert.AreEqual(17, FList.Length(c)); var d = Collisions.CollisionFuntions.VelocitySelector(new Particles.Electron(0), 100, 4000, 1, FRandom.Seed(1, 1)); Assert.AreEqual(14, FList.Length(d)); }
public void HappyCase() { var a = Collisions.VectorFunctions.SingularEjection(new Particles.Proton(0), FRandom.Seed(1, 1)); Assert.AreEqual(new Vector3D(203, 11, 132), a.Position); var b = Collisions.VectorFunctions.SingularEjection(new Particles.Photon(), FRandom.Seed(1, 1)); Assert.AreEqual(new Vector3D(203, 11, 132), b.Position); var c = Collisions.VectorFunctions.SingularEjection(new Particles.Proton(0), FRandom.Seed(38, 192)); Assert.AreEqual(new Vector3D(157, -11, 124), c.Position); var d = Collisions.VectorFunctions.SingularEjection(new Particles.Photon(), FRandom.Seed(112, 6)); Assert.AreEqual(new Vector3D(64, -57, 7), d.Position); }