public static void FPManagerDbgMessage(long createdId, long removedId) { var msg = new FPManagerDbgMsg(); msg.CreatedId = createdId; msg.RemovedId = removedId; MySession.Static.SyncLayer.SendMessageToServer(ref msg); }
static void OnFPManagerDbgMessage(ref FPManagerDbgMsg msg, MyNetworkClient sender) { MyFracturedPiecesManager.Static.DbgCheck(msg.CreatedId, msg.RemovedId); }