コード例 #1
0
        public override void Evaluate(int SpreadMax)
        {
            InitDX11Graph();

            #region early break
            if (
                !FInput.IsChanged &&
                !FConfig.IsChanged &&
                !FKey.IsChanged &&
                !FAvoidNil.ToISpread().IsChanged &&
                !FAvoidNilEnable.IsChanged &&
                !FSwapDim.IsChanged
                )
            {
                return;
            }

            SpreadMax = FInput.IsAnyInvalid() ? 0 : FInput.SliceCount;
            if (SpreadMax == 0)
            {
                if (!FAvoidNilEnable.IsAnyInvalid() && FAvoidNilEnable[0])
                {
                    var force = FAvoidNil.ToISpread().IsChanged || FAvoidNilEnable.IsChanged;
                    if (force || FOutput.SliceCount > 0) // zero inputs -> zero outputs.
                    {
                        FOutput.FlushNil();

                        // set a default
                        FBinSize.SliceCount = 1;
                        FBinSize[0]         = 1;
                        FBinSize.Flush();
                        FValue.ToISpread().SliceCount = 1;

                        var output  = (FValue.ToISpread())[0] as ISpread;
                        var dummies = GetDefaults(FAvoidNil.ToISpread(), 0).ToList();
                        output.SliceCount = dummies.Count;
                        for (int j = 0; j < dummies.Count; j++)
                        {
                            output[j] = dummies[j];
                        }

                        FValue.ToISpread().Flush();
                        return;
                    }
                    else
                    {
                        return;  // already defaulted
                    }
                }
                else
                {
                    var force = !FAvoidNilEnable.IsAnyInvalid() && !FAvoidNilEnable[0] && FAvoidNilEnable.IsChanged;
                    if (force || FOutput.SliceCount > 0) // zero inputs -> zero outputs.
                    {
                        FOutput.FlushNil();
                        FBinSize.SliceCount = 1;
                        FBinSize[0]         = 0;
                        FBinSize.Flush();
                        FValue.ToISpread().FlushNil();
                        return;
                    }
                    else
                    {
                        return;  // already zero'ed
                    }
                }
            }
            #endregion early break

            FOutput.FlushResult(FInput);

            var keyCount = FKey.SliceCount;
            FBinSize.SliceCount = SpreadMax;

            var binnedOutput = FValue.ToISpread();
            binnedOutput.SliceCount = SpreadMax * keyCount;

            if (!FSwapDim.IsAnyInvalid() && FSwapDim[0]) // fields first
            {
                for (int i = 0; i < keyCount; i++)
                {
                    var fieldName = FKey[i];
                    var count     = 0;
                    var index     = 0;
                    foreach (var message in FInput)
                    {
                        var output = (binnedOutput[i * keyCount + index] as ISpread);
                        SetData(message, index, fieldName, output);
                        count += output.SliceCount;
                        index++;
                    }
                    FBinSize[i] = count;
                }
            }
            else // messages first
            {
                for (int i = 0; i < SpreadMax; i++)
                {
                    Message message = FInput[i];
                    var     count   = 0;
                    var     index   = 0;
                    foreach (var fieldName in FKey)
                    {
                        var output = (binnedOutput[i * keyCount + index] as ISpread);
                        SetData(message, index, fieldName, output);
                        count += output.SliceCount;
                        index++;
                    }
                    FBinSize[i] = count;
                }
            }

            binnedOutput.Flush();
            FBinSize.Flush();
        }
コード例 #2
0
        public override void Evaluate(int SpreadMax)
        {
            if (FInput.IsAnyInvalid())
            {
                FOutput.FlushNil();
                return; // if no input, no further calculation.
            }

            bool doFlush = false;

            // any of the update slices is true -> update the plugin.
            var anyUpdate = FUpdate.Any();

            // Flush upstream changes through the plugin
            if (FInput.IsChanged)
            {
                FOutput.SliceCount = 0;
                FOutput.AssignFrom(FInput);
                doFlush = true;
            }
            else if (!anyUpdate)
            {
                return;
            }

            var keyCount    = FKey.SliceCount;
            var ValueSpread = FValue.ToISpread();

            bool newData = ValueSpread.IsChanged; // changed pin

            newData |= !FAutoSense[0];            // assume newData, if AutoSense is off.

            if (anyUpdate && newData)
            {
                SpreadMax = FInput.SliceCount;
                doFlush   = true;

                for (int i = 0; i < SpreadMax; i++)
                {
                    Message message = FInput[i];

                    var keyIndex = 0;
                    foreach (var key in FKey)
                    {
                        var fieldIndex = i * keyCount + keyIndex;
                        keyIndex++;

                        if (!FUpdate[fieldIndex])
                        {
                            continue;
                        }

                        if (!message.Fields.Contains(key))
                        {
                            message[key] = BinFactory.New(TargetDynamicType);
                        }
                        var value = ValueSpread[fieldIndex] as ISpread;

                        if (value.SliceCount > 0)
                        {
                            if (message[key].GetInnerType().IsAssignableFrom(TargetDynamicType))
                            {
                                // check if any relevant change occurred
                                if (!message[key].Equals(value as IEnumerable))
                                {
                                    message.AssignFrom(key, value);
                                }
                            }
                            else
                            {
                                var casted = from slice in value as IEnumerable <object>
                                             let targetType = message[key].GetInnerType()
                                                              select Convert.ChangeType(slice, targetType);

                                if (!message[key].Equals(casted))
                                {
                                    message.AssignFrom(key, casted);
                                }
                            }
                        }
                        else
                        {
                            message[key].Clear();
                        }
                    }
                }
            }

            if (doFlush)
            {
                FOutput.Flush();
            }
        }
コード例 #3
0
ファイル: MessageReadNode.cs プロジェクト: mrvux/vvvv-Message
        public override void Evaluate(int SpreadMax)
        {
            if (!FInput.IsChanged && !FConfig.IsChanged && !FKey.IsChanged && !FAvoidNil.IsChanged)
            {
                return;
            }

            SpreadMax = FInput.IsAnyInvalid() ? 0 : FInput.SliceCount;
            if (SpreadMax == 0)
            {
                if (FOutput.SliceCount > 0) // zero inputs -> zero outputs.
                {
                    FOutput.FlushNil();

                    FBinSize.SliceCount = 1;
                    FBinSize[0]         = 0;
                    FBinSize.Flush();

                    FValue.ToISpread().FlushNil();

                    return;
                }
                else
                {
                    return;  // already zero'ed
                }
            }

            FOutput.FlushResult(FInput);

            var keyCount = FKey.SliceCount;

            FBinSize.SliceCount = SpreadMax;

            var input = FValue.ToISpread();

            input.SliceCount = SpreadMax * keyCount;

            for (int i = 0; i < SpreadMax; i++)
            {
                Message message = FInput[i];

                var count = 0;
                var index = 0;
                foreach (var key in FKey)
                {
                    var type = TargetDynamicType;

                    var output = (input[i * keyCount + index] as ISpread);
                    output.SliceCount = 0;

                    if (!message.Fields.Contains(key))
                    {
                        if (!FAvoidNil.IsAnyInvalid() && FAvoidNil[0])
                        {
                            output.SliceCount = 1;
                            output[0]         = TypeIdentity.Instance.NewDefault(type);
                        }
                    }
                    else
                    {
                        var inputBin = message[key];

                        if (type.IsAssignableFrom(inputBin.GetInnerType()))
                        {
                            output.SliceCount = inputBin.Count;
                            for (int j = 0; j < inputBin.Count; j++)
                            {
                                output[j] = inputBin[j];
                            }
                        }
                        else // will throw Exception, if Conversion is not possible
                        {
                            output.SliceCount = inputBin.Count;
                            for (int j = 0; j < inputBin.Count; j++)
                            {
                                output[j] = Convert.ChangeType(inputBin[j], type, CultureInfo.InvariantCulture);
                            }
                        }
                    }
                    count += output.SliceCount;
                    index++;
                }
                FBinSize[i] = count;
            }

            input.Flush();
            FBinSize.Flush();
        }
コード例 #4
0
        public override void Evaluate(int SpreadMax)
        {
            InitDX11Graph();

            if (FInput.IsAnyInvalid())
            {
                FOutput.FlushNil();
                return; // if no input, no further calculation.
            }

            bool doFlush = false;

            // any of the update slices is true -> update the plugin.
            var anyUpdate = FUpdate.Any();

            // Flush upstream changes through the plugin
            if (FInput.IsChanged)
            {
                FOutput.SliceCount = 0;
                FOutput.AssignFrom(FInput);
                doFlush = true;
            }
            else if (!anyUpdate)
            {
                return;
            }

            var dataSpread = FValue.ToISpread();

            bool newData = dataSpread.IsChanged; // changed pin

            newData |= FForce[0];                // assume newData, if AutoSense is off.

            if (anyUpdate && newData)
            {
                // Update and Force not included in spreading.
                SpreadMax = dataSpread.SliceCount.CombineWith(FKey).CombineWith(FInput);
                if (FUpdate.IsAnyInvalid() || FForce.IsAnyInvalid())
                {
                    SpreadMax = 0;
                }

                FIterations[0] = SpreadMax;

                doFlush = true;

                var fieldIndex = 0;
                for (int i = 0; i < SpreadMax; i++) // iterate spreaded (except update, which gets cut short)
                {
                    Message message = FInput[i];

                    for (int j = 0; j < FKey[i].SliceCount; j++, fieldIndex++) // iterate all relevant fields for each message
                    {
                        if (!FUpdate[fieldIndex])
                        {
                            continue;                       // update is per-field
                        }
                        var key    = FKey[i][j];
                        var spread = dataSpread[fieldIndex] as ISpread;

                        LazyInsert(message, key, spread);
                    }
                }
            }

            if (doFlush)
            {
                FOutput.Flush();
            }
        }