コード例 #1
0
        public static uint GetTexEnvConfigHash(GFShader Shader)
        {
            FNV1a FNV = new FNV1a();

            foreach (PICATexEnvStage Stage in Shader.TexEnvStages)
            {
                FNV.Hash(Stage.Color.ToUInt32());
                FNV.Hash(Stage.Combiner.ToUInt32());
                FNV.Hash(Stage.Operand.ToUInt32());
                FNV.Hash(Stage.Scale.ToUInt32());
                FNV.Hash(Stage.Source.ToUInt32());
                FNV.Hash(Stage.UpdateAlphaBuffer ? 1 : 0);
                FNV.Hash(Stage.UpdateColorBuffer ? 1 : 0);
            }
            FNV.Hash(Shader.TexEnvBufferColor.ToUInt32());
            return(FNV.HashCode);
        }
コード例 #2
0
ファイル: Model.cs プロジェクト: HelloOO7/SPICA
        private static int GetMaterialShaderHash(H3DMaterialParams Params)
        {
            FNV1a HashGen = new FNV1a();

            HashGen.Hash(Params.ShaderReference?.GetHashCode() ?? 0);

            HashGen.Hash(Params.TranslucencyKind.GetHashCode());

            HashGen.Hash(Params.TexCoordConfig.GetHashCode());

            HashGen.Hash(Params.FresnelSelector.GetHashCode());

            HashGen.Hash(Params.BumpMode.GetHashCode());
            HashGen.Hash(Params.BumpTexture.GetHashCode());

            HashGen.Hash(Params.Constant0Assignment.GetHashCode());
            HashGen.Hash(Params.Constant1Assignment.GetHashCode());
            HashGen.Hash(Params.Constant2Assignment.GetHashCode());
            HashGen.Hash(Params.Constant3Assignment.GetHashCode());
            HashGen.Hash(Params.Constant4Assignment.GetHashCode());
            HashGen.Hash(Params.Constant5Assignment.GetHashCode());

            HashGen.Hash(Params.LUTInputAbsolute.Dist0.GetHashCode());
            HashGen.Hash(Params.LUTInputAbsolute.Dist1.GetHashCode());
            HashGen.Hash(Params.LUTInputAbsolute.Fresnel.GetHashCode());
            HashGen.Hash(Params.LUTInputAbsolute.ReflecR.GetHashCode());
            HashGen.Hash(Params.LUTInputAbsolute.ReflecG.GetHashCode());
            HashGen.Hash(Params.LUTInputAbsolute.ReflecB.GetHashCode());

            HashGen.Hash(Params.LUTInputSelection.Dist0.GetHashCode());
            HashGen.Hash(Params.LUTInputSelection.Dist1.GetHashCode());
            HashGen.Hash(Params.LUTInputSelection.Fresnel.GetHashCode());
            HashGen.Hash(Params.LUTInputSelection.ReflecR.GetHashCode());
            HashGen.Hash(Params.LUTInputSelection.ReflecG.GetHashCode());
            HashGen.Hash(Params.LUTInputSelection.ReflecB.GetHashCode());

            HashGen.Hash(Params.LUTInputScale.Dist0.GetHashCode());
            HashGen.Hash(Params.LUTInputScale.Dist1.GetHashCode());
            HashGen.Hash(Params.LUTInputScale.Fresnel.GetHashCode());
            HashGen.Hash(Params.LUTInputScale.ReflecR.GetHashCode());
            HashGen.Hash(Params.LUTInputScale.ReflecG.GetHashCode());
            HashGen.Hash(Params.LUTInputScale.ReflecB.GetHashCode());

            HashGen.Hash(Params.LUTDist0TableName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTDist1TableName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTFresnelTableName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecRTableName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecGTableName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecBTableName?.GetHashCode() ?? 0);

            HashGen.Hash(Params.LUTDist0SamplerName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTDist1SamplerName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTFresnelSamplerName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecRSamplerName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecGSamplerName?.GetHashCode() ?? 0);
            HashGen.Hash(Params.LUTReflecBSamplerName?.GetHashCode() ?? 0);

            foreach (PICATexEnvStage Stage in Params.TexEnvStages)
            {
                HashGen.Hash(Stage.Source.Color[0].GetHashCode());
                HashGen.Hash(Stage.Source.Color[1].GetHashCode());
                HashGen.Hash(Stage.Source.Color[2].GetHashCode());
                HashGen.Hash(Stage.Source.Alpha[0].GetHashCode());
                HashGen.Hash(Stage.Source.Alpha[1].GetHashCode());
                HashGen.Hash(Stage.Source.Alpha[2].GetHashCode());

                HashGen.Hash(Stage.Operand.Color[0].GetHashCode());
                HashGen.Hash(Stage.Operand.Color[1].GetHashCode());
                HashGen.Hash(Stage.Operand.Color[2].GetHashCode());
                HashGen.Hash(Stage.Operand.Alpha[0].GetHashCode());
                HashGen.Hash(Stage.Operand.Alpha[1].GetHashCode());
                HashGen.Hash(Stage.Operand.Alpha[2].GetHashCode());

                HashGen.Hash(Stage.Combiner.Color.GetHashCode());
                HashGen.Hash(Stage.Combiner.Alpha.GetHashCode());

                HashGen.Hash(Stage.Scale.Color.GetHashCode());
                HashGen.Hash(Stage.Scale.Alpha.GetHashCode());

                HashGen.Hash(Stage.UpdateColorBuffer.GetHashCode());
                HashGen.Hash(Stage.UpdateAlphaBuffer.GetHashCode());
            }

            HashGen.Hash(Params.TexEnvBufferColor.R.GetHashCode());
            HashGen.Hash(Params.TexEnvBufferColor.G.GetHashCode());
            HashGen.Hash(Params.TexEnvBufferColor.B.GetHashCode());
            HashGen.Hash(Params.TexEnvBufferColor.A.GetHashCode());

            return((int)HashGen.HashCode);
        }