public void Init(FMC_Settings_StoryMode _settingStoryMode, FMC_Settings_OneTimesOne _settingOneTimesOne, FMC_Settings_OneTimesOne _settingsOneTimesOnebig, FMC_Settings_Freestyle _settingFreestyle) { currentSetting = activeSetting.storyMode; settingStoryMode = _settingStoryMode; settingOneTimesOne = _settingOneTimesOne; settingOneTimesOneBig = _settingsOneTimesOnebig; settingFreestyle = _settingFreestyle; }
public void Init(FMC_Settings_StoryMode _storyModeSettings, FMC_Settings_OneTimesOne _oneTimesOneSettings, FMC_Settings_Freestyle _freestyleSettings, FMC_Statistics _statistics) { expirationDate = DateTime.MinValue; storyModeSettings = _storyModeSettings; oneTimesOneSettings = _oneTimesOneSettings; freestyleSettings = _freestyleSettings; statistics = _statistics; //loadPurchaseInformation(); //PlayerPrefs.DeleteAll();s if (PlayerPrefs.HasKey("MoneyDave")) { PlayerPrefs.SetInt("MoneyDave", 100000); Debug.Log("Mony Dave: " + PlayerPrefs.GetInt("MoneyDave")); } }
public void Init(FMC_Settings_Controller _settingsController, FMC_Settings_StoryMode _settingsStoryMode) { settingsController = _settingsController; settingsStoryMode = _settingsStoryMode; overallStatistics = new Statistics(); }