コード例 #1
0
    public void setSettings()
    {
        resetData();

        foreach (FMC_RadioButtonController rbc in radioButtonControllers)
        {
            checkInformation(rbc.currentlyCheckedButton.information, rbc.currentlyCheckedButton, false, false);
        }

        foreach (FMC_CheckButtonController cbc in checkButtonControllers)
        {
            foreach (FMC_CheckButton b in cbc.currentlyCheckedButtons)
            {
                checkInformation(b.information, null, false, false);
            }
        }

        checkInformation(iterateButton01.information, null, true, false);
        checkInformation(iterateButton02.information, null, false, true);

        FMC_Settings newSetting = new FMC_Settings();

        newSetting.setSettings(rangeOfNumbers, numberTypeFront, numbeTypeBack, operationPlusIsPossible, operationTimesIsPossible, operationMinusIsPossible,
                               operationDividedIsPossible, taskTypeGreaterIsPossible, taskTypeSameIsPossible, taskTypeSmallerIsPossible,
                               taskTypeEqualsIsPossible, taskTypeOneTimesOneIsPossible, timeSpecification);
        //newSetting.setSettings(rangeOfNumbers, numberType, operationPlusIsPossible, operationTimesIsPossible, operationMinusIsPossible,
        //                operationDividedIsPossible, true, true, true, true, false, timeSpecification);

        if (FMC_GameDataController.instance)
        {
            FMC_GameDataController.instance.setSettings(newSetting);
        }

        newSetting.logAllSettings();
    }
コード例 #2
0
    public void playPractice(FMC_PracticeBoxLayout.practiceModes practiceMode)
    {
        if (practiceMode == FMC_PracticeBoxLayout.practiceModes.freestyle)
        {
            playFreestyle();
        }

        else if (practiceMode == FMC_PracticeBoxLayout.practiceModes.oneTimesOne)
        {
            openOneTimesOneSettings();
        }

        else if (practiceMode == FMC_PracticeBoxLayout.practiceModes.oneTimesOneBig)
        {
            openOneTimesOneSettingsBig();
        }

        else if (practiceMode == FMC_PracticeBoxLayout.practiceModes.basics)
        {
            playBasics();
        }

        else
        {
            gameDataController.setCurrentSetting(FMC_Settings_Controller.activeSetting.freestyle);
            FMC_Settings newSetting = createSettingsFromPracticeMode(practiceMode);
            gameDataController.setSettings(newSetting);
            openFreestyleSettings();
        }
    }
コード例 #3
0
    public void playCustomExercise(FMC_Settings_Input.allInformation problemInformation)
    {
        if (problemInformation == FMC_Settings_Input.allInformation.ttOneTimesOne || problemInformation == FMC_Settings_Input.allInformation.oxo_1 ||
            problemInformation == FMC_Settings_Input.allInformation.oxo_2 || problemInformation == FMC_Settings_Input.allInformation.oxo_3 ||
            problemInformation == FMC_Settings_Input.allInformation.oxo_4 || problemInformation == FMC_Settings_Input.allInformation.oxo_5 ||
            problemInformation == FMC_Settings_Input.allInformation.oxo_6 || problemInformation == FMC_Settings_Input.allInformation.oxo_7 ||
            problemInformation == FMC_Settings_Input.allInformation.oxo_8 || problemInformation == FMC_Settings_Input.allInformation.oxo_9 ||
            problemInformation == FMC_Settings_Input.allInformation.oxo_10)
        {
            gameDataController.setCurrentSetting(FMC_Settings_Controller.activeSetting.oneTimesOne);
            FMC_Settings nSetting = new FMC_Settings();
            nSetting.setSettings(10, FMC_Settings.numberType.core, FMC_Settings.numberType.core, false, true, false, false, true, true, true, false, true, -1);
            gameDataController.setSettings(nSetting);

            oneTimesOneLayoutScript.setAutoCheckButton(problemInformation);

            openOneTimesOneSettings();
            return;
        }

        gameDataController.setCurrentSetting(FMC_Settings_Controller.activeSetting.freestyle);
        FMC_Settings newSetting = createSettingsFromProblem(problemInformation);

        gameDataController.setSettings(newSetting);
        openFreestyleSettings();
    }
コード例 #4
0
//rangeOfNumbers, numberTypeFront, numberTypeBack, PlusPossible, TimesPossible, MinusPossible, DividedPossible, GreaterPossible, SamePossible, SmallerPossible, EqualsPossible, OneTimesOnePossible, timeSpecification
    public void playFreestyle()
    {
        gameDataController.setCurrentSetting(FMC_Settings_Controller.activeSetting.freestyle);
        FMC_Settings newSetting = new FMC_Settings();

        newSetting.setSettings(10, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, false, false, true, true, true, false, false, -1);
        gameDataController.setSettings(newSetting);
        openFreestyleSettings();
    }
コード例 #5
0
    public void OnEnable()
    {
        FMC_Settings currentSetting = FMC_GameDataController.instance.getCurrentSettings();

        if (currentSetting is FMC_Settings_Freestyle)
        {
            disableButtons();
            autoClickButtons(currentSetting);
        }
    }
コード例 #6
0
//rangeOfNumbers, numberTypeFront, numberTypeBack, PlusPossible, TimesPossible, MinusPossible, DividedPossible, GreaterPossible, SamePossible, SmallerPossible, EqualsPossible, OneTimesOnePossible, timeSpecification
    public void playBasics()
    {
        gameDataController.setCurrentSetting(FMC_Settings_Controller.activeSetting.freestyle);
        FMC_Settings newSetting = new FMC_Settings();

        newSetting.setSettings(15, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        gameDataController.setSettings(newSetting);
        openFreestyleSettings();
        //SceneManager.LoadScene("MathLadder");
        //FLS_LoadingScreen.instance.loadScene("MathLadder");
    }
コード例 #7
0
    public void createTask()
    {
        currentSetting            = settingsController.getCurrentSettingValues();
        _rangeOfNumbers           = currentSetting._rangeOfNumbers;
        _numberTypeFront          = currentSetting._numberTypeFront;
        _numberTypeBack           = currentSetting._numberTypeBack;
        _failSaveCounter          = 0;
        _allreadyFellBackToRandom = false;
        //Debug.LogWarning("ntFront: " + _numberTypeFront + "; Back: " + _numberTypeBack);

        if (_numberTypeFront == FMC_Settings.numberType.even || _numberTypeFront == FMC_Settings.numberType.uneven)
        {
            _numberTypeFront = FMC_Settings.numberType.mixed;
        }
        if (_numberTypeBack == FMC_Settings.numberType.even || _numberTypeFront == FMC_Settings.numberType.uneven)
        {
            _numberTypeBack = FMC_Settings.numberType.mixed;
        }

        x = -1;
        y = -1;

        findMethod();

        if (x == -1 && y == -1)
        {
            fallbackRandom();
        }

        FMC_Task t = new FMC_Task();

        setTaskValues(t);

        if (lastTask == null || lastTask.task != t.task || iterations >= 20)
        {
            if (newTaskCreated != null)
            {
                newTaskCreated(t);
            }

            lastTask   = t;
            iterations = 0;

            //t.setUserAnswer(t.correctAnswer, false);
            //FMC_GameDataController.instance.answerTask(t);
        }
        else
        {
            iterations++;
            createTask();
        }
    }
コード例 #8
0
    public void setSettings(FMC_Settings newSetting)
    {
        _rangeOfNumbers             = newSetting._rangeOfNumbers;
        _numberTypeFront            = newSetting._numberTypeFront;
        _numberTypeBack             = newSetting._numberTypeBack;
        _operationPlusIsPossible    = newSetting._operationPlusIsPossible;
        _operationTimesIsPossible   = newSetting._operationTimesIsPossible;
        _operationMinusIsPossible   = newSetting._operationMinusIsPossible;
        _operationDividedIsPossible = newSetting._operationDividedIsPossible;
        _taskTypeGreaterIsPossible  = newSetting._taskTypeGreaterIsPossible;
        _taskTypeSameIsPossible     = newSetting._taskTypeSameIsPossible;
        _taskTypeSmallerIsPossible  = newSetting._taskTypeSmallerIsPossible;
        //_taskTypeEqualsIsPossible = newSetting._taskTypeEqualsIsPossible;
        _taskTypeEqualsIsPossible      = false; // Always Disabled
        _taskTypeOneTimesOneIsPossible = newSetting._taskTypeOneTimesOneIsPossible;
        _timeSpecification             = newSetting._timeSpecification;

        fullyInitialised = true;
        //logAllSettings();
    }
コード例 #9
0
    private void moveCoin(GameObject inst, float timer)
    {
        FMC_Settings currentSetting = FMC_GameDataController.instance.getCurrentSettings();

        bank.setCoinTargetPosition();
        Vector3 dest = bank.bankCamera.ScreenToWorldPoint(new Vector3(bank.coinTargetPos.x, bank.coinTargetPos.y, 10));

        dest.y = Mathf.Abs(dest.y);
        dest.x = 0;

        if (currentSetting is FMC_Settings_StoryMode)
        {
            dest.x = -1.2f;
        }

        LeanTween.scale(inst, Vector2.one * 0.8f, timer * 0.1f).setEase(LeanTweenType.easeOutCubic).setOnComplete(() => {
            LeanTween.scale(inst, Vector2.one * 0.25f, timer * 0.9f).setEase(LeanTweenType.easeInCubic);
        });
        LeanTween.move(inst, dest, timer).setOnComplete(() => {
            OnCoinEnd();
        });
    }
コード例 #10
0
    void Update()
    {
        if (!ClimberStateManager.isPaused)
        {
            if (adjustHeight)
            {
                Vector3 pos = Vector3.up * height;
                transform.Translate(pos);
                adjustHeight = false;
            }

            if (move)
            {
                timer -= Time.deltaTime;
                float t = -1;
                if (height > 0)
                {
                    t = 1 - timer / jumpFlightTime;
                    Move(jumpCurve.Evaluate(t));
                }
                else
                {
                    t = 1 - timer / fallFlightTime;
                    Move(fallCurve.Evaluate(t));
                }
            }
        }

        if (Input.GetKeyDown(KeyCode.W))
        {
            Switch();
        }

        if (tapEnable)
        {
            if (Input.GetMouseButtonDown(0) && ClimberStateManager.state == ClimberState.IDLE)
            {
                Camera  cam      = GameObject.Find("StairCamera").GetComponent <Camera>();
                Vector3 touchPos = Utils.getTouchPos(Input.mousePosition, cam);


                RaycastHit2D [] hits = Physics2D.RaycastAll(touchPos, Vector3.forward, 100);

                foreach (RaycastHit2D hit in hits)
                {
                    CharacterScript tempCharacter = hit.collider.gameObject.GetComponent <CharacterScript>();
                    if (tempCharacter)
                    {
                        anim.Tap();
                        if (curChar.tapVoice != null && canTalk)
                        {
                            charVoice = LeanAudio.play(curChar.tapVoice);
                        }

                        FMC_Settings currentSetting = FMC_GameDataController.instance.getCurrentSettings();
                        if (currentSetting is FMC_Settings_StoryMode)
                        {
                            SmallHelpButton smallButton = FindObjectOfType <SmallHelpButton> ();
                            if (smallButton)
                            {
                                smallButton.Show(true);
                            }
                        }
                    }
                }
            }
        }
        else
        {
            Spine.TrackEntry trc     = anim.skeleton.state.GetCurrent(0);
            string           curAnim = trc.Animation.name;
            if (curAnim == "idle")
            {
                tapEnable = true;
            }
        }
    }
コード例 #11
0
    private void autoClickButtons(FMC_Settings currentSetting)
    {
        // Click and unclick Range of Number Buttons

        if (currentSetting._rangeOfNumbers <= 15)
        {
            radioButtonsRange[0].setText(currentSetting._rangeOfNumbers.ToString());
            radioButtonsRange[1].setText("20");
            radioButtonsRange[2].setText("100");
            radioButtonsRange[3].setText("1000");
            radioButtonsRange[0].checkButton(false);
        }
        else if (currentSetting._rangeOfNumbers <= 50)
        {
            radioButtonsRange[0].setText("10");
            radioButtonsRange[1].setText(currentSetting._rangeOfNumbers.ToString());
            radioButtonsRange[2].setText("100");
            radioButtonsRange[3].setText("1000");
            radioButtonsRange[1].checkButton(false);
        }
        else if (currentSetting._rangeOfNumbers <= 500)
        {
            radioButtonsRange[0].setText("10");
            radioButtonsRange[1].setText("20");
            radioButtonsRange[2].setText(currentSetting._rangeOfNumbers.ToString());
            radioButtonsRange[3].setText("1000");
            radioButtonsRange[2].checkButton(false);
        }
        else if (currentSetting._rangeOfNumbers > 500)
        {
            radioButtonsRange[0].setText("10");
            radioButtonsRange[1].setText("20");
            radioButtonsRange[2].setText("100");
            radioButtonsRange[3].setText(currentSetting._rangeOfNumbers.ToString());
            radioButtonsRange[3].checkButton(false);
        }

        // Iterate Button Auto Setting
        iterateButtons[0].setState(currentSetting._numberTypeFront);
        iterateButtons[1].setState(currentSetting._numberTypeBack);

        // Click and Unclick Operation Buttons
        if (currentSetting._operationPlusIsPossible)
        {
            checkButtonsOperation[0].checkButton(false);
        }
        else
        {
            checkButtonsOperation[0].uncheckButton(false);
        }

        if (currentSetting._operationTimesIsPossible)
        {
            checkButtonsOperation[1].checkButton(false);
        }
        else
        {
            checkButtonsOperation[1].uncheckButton(false);
        }

        if (currentSetting._operationMinusIsPossible)
        {
            checkButtonsOperation[2].checkButton(false);
        }
        else
        {
            checkButtonsOperation[2].uncheckButton(false);
        }

        if (currentSetting._operationDividedIsPossible)
        {
            checkButtonsOperation[3].checkButton(false);
        }
        else
        {
            checkButtonsOperation[3].uncheckButton(false);
        }


        // Click and Unclick Task Type Buttons
        if (currentSetting._taskTypeGreaterIsPossible)
        {
            checkButtonsTaskType[0].checkButton(false);
        }
        else
        {
            checkButtonsTaskType[0].uncheckButton(false);
        }

        if (currentSetting._taskTypeSmallerIsPossible)
        {
            checkButtonsTaskType[1].checkButton(false);
        }
        else
        {
            checkButtonsTaskType[1].uncheckButton(false);
        }

        if (currentSetting._taskTypeSameIsPossible)
        {
            checkButtonsTaskType[2].checkButton(false);
        }
        else
        {
            checkButtonsTaskType[2].uncheckButton(false);
        }

        //if (currentSetting._taskTypeEqualsIsPossible)
        //    checkButtonsTaskType[3].checkButton(false);
        //else
        //    checkButtonsTaskType[3].uncheckButton(false);


        // Click and unclick time Specification Buttons
        if (currentSetting._timeSpecification <= 8 && currentSetting._timeSpecification > 0)
        {
            radioButtonsTime[1].checkButton(false);
            radioButtonsTime[1].setText(currentSetting._timeSpecification.ToString());
            radioButtonsTime[2].setText("15");
            radioButtonsTime[3].setText("30");
        }
        else if (currentSetting._timeSpecification <= 500 && currentSetting._timeSpecification > 0)
        {
            radioButtonsTime[2].checkButton(false);
            radioButtonsTime[1].setText("5");
            radioButtonsTime[2].setText(currentSetting._timeSpecification.ToString());
            radioButtonsTime[3].setText("30");
        }
        else if (currentSetting._timeSpecification <= 1000 && currentSetting._timeSpecification > 0)
        {
            radioButtonsTime[3].checkButton(false);
            radioButtonsTime[1].setText("5");
            radioButtonsTime[2].setText("15");
            radioButtonsTime[3].setText(currentSetting._timeSpecification.ToString());
        }
        else if (currentSetting._timeSpecification == -1)
        {
            radioButtonsTime[0].checkButton(false);
            radioButtonsTime[1].setText("5");
            radioButtonsTime[2].setText("15");
            radioButtonsTime[3].setText("30");
        }
    }
コード例 #12
0
 public void setSettings(FMC_Settings newSettings)
 {
     settingsController.getCurrentSettingValues().setSettings(newSettings);
 }
コード例 #13
0
//rangeOfNumbers, numberTypeFront, numberTypeBack, PlusPossible, TimesPossible, MinusPossible, DividedPossible, GreaterPossible, SamePossible, SmallerPossible, EqualsPossible, OneTimesOnePossible, timeSpecification
    private FMC_Settings createSettingsFromPracticeMode(FMC_PracticeBoxLayout.practiceModes practiceMode)
    {
        FMC_Settings newSetting = new FMC_Settings();

        switch (practiceMode)
        {
        case FMC_PracticeBoxLayout.practiceModes.vorschule:
            newSetting.setSettings(10, FMC_Settings.numberType.core, FMC_Settings.numberType.mixed, true, false, false, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.klasse1:
            newSetting.setSettings(20, FMC_Settings.numberType.mixed, FMC_Settings.numberType.neighbour01, true, false, true, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.klasse2:
            newSetting.setSettings(20, FMC_Settings.numberType.mixed, FMC_Settings.numberType.neighbour02, true, false, true, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.klasse3:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, true, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.klasse4:
            newSetting.setSettings(200, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, true, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.klasse5:
            newSetting.setSettings(1000, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, true, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.addBis20:
            newSetting.setSettings(20, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, false, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.addBis100:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, false, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.subBis20:
            newSetting.setSettings(20, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, true, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.subBis100:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, true, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.mulBis50:
            newSetting.setSettings(50, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, true, false, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.mulBis100:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, true, false, false, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.divBis50:
            newSetting.setSettings(50, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, false, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.divBis100:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, false, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.aufgabenBis50:
            newSetting.setSettings(50, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, true, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.aufgabenBis100:
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, true, true, true, true, true, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.verdoppeln:
            newSetting.setSettings(50, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, false, false, false, true, false, false, false, -1);
            break;

        case FMC_PracticeBoxLayout.practiceModes.zehneruebergang:
            newSetting.setSettings(12, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, false, false, -1);
            break;
        }

        return(newSetting);
    }
コード例 #14
0
//rangeOfNumbers, numberTypeFront, numberTypeBack, PlusPossible, TimesPossible, MinusPossible, DividedPossible, GreaterPossible, SamePossible, SmallerPossible, EqualsPossible, OneTimesOnePossible, timeSpecification
    private FMC_Settings createSettingsFromProblem(FMC_Settings_Input.allInformation info)
    {
        FMC_Settings newSetting     = new FMC_Settings();
        FMC_Settings sms            = FMC_GameDataController.instance.getCurrentStoryModeSettings();
        int          rangeOfNumbers = Mathf.Clamp(sms._rangeOfNumbers, 10, 2000);

        if (info == FMC_Settings_Input.allInformation.ron10)
        {
            newSetting.setSettings(10, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ron20)
        {
            newSetting.setSettings(20, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ron100)
        {
            newSetting.setSettings(100, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ron1000)
        {
            newSetting.setSettings(1000, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        }

        else if (info == FMC_Settings_Input.allInformation.ntCore)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.core, FMC_Settings.numberType.core, true, false, true, false, true, false, true, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ntNeighbour01)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.neighbour01, FMC_Settings.numberType.neighbour01, true, false, true, false, true, false, true, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ntNeighbour02)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.neighbour02, FMC_Settings.numberType.neighbour02, true, false, true, false, true, false, true, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ntMixed)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, false, true, false, false, -1);
        }
        //else if (info == FMC_Settings_Input.allInformation.ntEven)
        //    newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.even, FMC_Settings.numberType.even, true, false, true, false, true, true, true, true, false, -1);
        //else if (info == FMC_Settings_Input.allInformation.ntUneven)
        //    newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.uneven, FMC_Settings.numberType.uneven, true, false, true, false, true, true, true, true, false, -1);

        else if (info == FMC_Settings_Input.allInformation.opPlus)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, false, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.opTimes)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, true, false, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.opMinus)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, true, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.opDivided)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, false, false, false, true, true, true, true, true, false, -1);
        }

        else if (info == FMC_Settings_Input.allInformation.ttGreater)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, false, false, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ttSame)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, false, true, false, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ttSmaler)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, true, false, false, false, false, true, false, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.ttEquals)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, false, false, false, true, false, -1);
        }

        else if (info == FMC_Settings_Input.allInformation.tInfinite)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, -1);
        }
        else if (info == FMC_Settings_Input.allInformation.t5)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, 5);
        }
        else if (info == FMC_Settings_Input.allInformation.t15)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, 15);
        }
        else if (info == FMC_Settings_Input.allInformation.t30)
        {
            newSetting.setSettings(rangeOfNumbers, FMC_Settings.numberType.mixed, FMC_Settings.numberType.mixed, true, false, true, false, true, true, true, true, false, 30);
        }


        return(newSetting);
    }