コード例 #1
0
ファイル: FUtility.cs プロジェクト: 372285834/highlight
        public static void Resize(FEvent evt, FrameRange newFrameRange)
        {
            if (evt.FrameRange == newFrameRange || newFrameRange.Start > newFrameRange.End)
            {
                return;
            }

            if (newFrameRange.Length < evt.GetMinLength() || newFrameRange.Length > evt.GetMaxLength())
            {
                Debug.LogError(string.Format("Trying to resize an Event to [{0},{1}] (length: {2}) which isn't a valid length, should be between [{3},{4}]", newFrameRange.Start, newFrameRange.End, newFrameRange.Length, evt.GetMinLength(), evt.GetMaxLength()), evt);
                return;
            }

            bool changedLength = evt.Length != newFrameRange.Length;

            if (!evt.GetTrack().CanAdd(evt, newFrameRange))
            {
                return;
            }

            Undo.RecordObject(evt, changedLength ? "Resize Event" : "Move Event");

            evt.Start = newFrameRange.Start;
            evt.End   = newFrameRange.End;

            if (changedLength)
            {
                if (evt is FPlayAnimationEvent)
                {
                    FPlayAnimationEvent animEvt = (FPlayAnimationEvent)evt;

                    if (animEvt.IsAnimationEditable())
                    {
                        FAnimationEventInspector.ScaleAnimationClip(animEvt._animationClip, animEvt.FrameRange);
                    }
                }
                else if (evt is FTimescaleEvent)
                {
                    ResizeAnimationCurve((FTimescaleEvent)evt, newFrameRange);
                }
            }

            EditorUtility.SetDirty(evt);

            if (FSequenceEditorWindow.instance != null)
            {
                FSequenceEditorWindow.instance.Repaint();
            }
        }
コード例 #2
0
        public override void OnInspectorGUI()
        {
            float startFrame = _evt.Start;
            float endFrame   = _evt.End;

            FrameRange validRange = _evt.Track != null?_evt.Track.GetValidRange(_evt) : new FrameRange(_evt.Start, _evt.End);

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel("Range");
            GUILayout.Label("S:", EditorStyles.label);
            GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID);
            startFrame = EditorGUILayout.IntField(_evt.Start);
            GUILayout.Label("E:", EditorStyles.label);
            endFrame = EditorGUILayout.IntField(_evt.End);
            EditorGUILayout.EndHorizontal();

            if (EditorGUI.EndChangeCheck())
            {
                bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID;

                for (int i = 0; i != targets.Length; ++i)
                {
                    FEvent evt = (FEvent)targets[i];

                    FrameRange newFrameRange = evt.FrameRange;
                    if (changedStart)
                    {
                        if (startFrame <= newFrameRange.End)
                        {
                            newFrameRange.Start = (int)startFrame;
                        }
                    }
                    else if (endFrame >= newFrameRange.Start)
                    {
                        newFrameRange.End = (int)endFrame;
                    }

                    if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength())
                    {
                        FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(evt, newFrameRange);
                        FEventEditor.FinishMovingEventEditors();
                    }
                }
            }

            if (targets.Length == 1)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.BeginHorizontal();
                GUILayout.Space(EditorGUIUtility.labelWidth);
                float sliderStartFrame = startFrame;
                float sliderEndFrame   = endFrame;
                EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End);
                EditorGUILayout.EndHorizontal();
                if (EditorGUI.EndChangeCheck())
                {
                    FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame);
                    if (newFrameRange.Length < _evt.GetMinLength())
                    {
                        if (sliderStartFrame != startFrame)                          // changed start
                        {
                            newFrameRange.Start = newFrameRange.End - _evt.GetMinLength();
                        }
                        else
                        {
                            newFrameRange.Length = _evt.GetMinLength();
                        }
                    }

                    FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange);
                    FEventEditor.FinishMovingEventEditors();
                }
            }


            if (_allEventsSameType)
            {
                serializedObject.ApplyModifiedProperties();
                base.OnInspectorGUI();
            }
        }
コード例 #3
0
ファイル: FEventInspector.cs プロジェクト: atom-chen/luxa
        public override void OnInspectorGUI()
        {
            //		EditorGUILayout.PropertyField( _script );

            if (_allEventsSameType)
            {
                serializedObject.Update();
                EditorGUILayout.PropertyField(_triggerOnSkip, new GUIContent("跳过触发器"));
            }
            else
            {
                bool triggerOnSkipMatch = true;

                for (int i = 0; i != targets.Length; ++i)
                {
                    if (((FEvent)targets[i]).TriggerOnSkip != _evt.TriggerOnSkip)
                    {
                        triggerOnSkipMatch = false;
                        break;
                    }
                }

                EditorGUI.BeginChangeCheck();
                bool triggerOnSkip = EditorGUILayout.Toggle("跳过触发器", _evt.TriggerOnSkip, triggerOnSkipMatch ? EditorStyles.toggle : "ToggleMixed");
                if (EditorGUI.EndChangeCheck())
                {
                    Undo.RecordObjects(targets, " Inspector");
                    for (int i = 0; i != targets.Length; ++i)
                    {
                        FEvent evt = (FEvent)targets[i];
                        evt.TriggerOnSkip = triggerOnSkip;
                    }
                }
            }

            //        EditorGUILayout.IntField( "Instance ID", _evt.GetInstanceID() );

            FrameRange validRange = _evt.Track != null?_evt.Track.GetValidRange(_evt) : new FrameRange(_evt.Start, _evt.End);

            if (!_isSingleFrame)
            {
                float startFrame = _evt.Start;
                float endFrame   = _evt.End;
                EditorGUI.BeginChangeCheck();

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.PrefixLabel("范围");
                GUILayout.Label("开始:", EditorStyles.label);
                GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID);
                startFrame = EditorGUILayout.IntField(_evt.Start);
                GUILayout.Label("结束:", EditorStyles.label);
                endFrame = EditorGUILayout.IntField(_evt.End);
                EditorGUILayout.EndHorizontal();


                if (EditorGUI.EndChangeCheck())
                {
                    bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID;

                    for (int i = 0; i != targets.Length; ++i)
                    {
                        FEvent evt = (FEvent)targets[i];

                        FrameRange newFrameRange = evt.FrameRange;
                        if (changedStart)
                        {
                            if (startFrame <= newFrameRange.End)
                            {
                                newFrameRange.Start = (int)startFrame;
                            }
                        }
                        else if (endFrame >= newFrameRange.Start)
                        {
                            newFrameRange.End = (int)endFrame;
                        }

                        if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength())
                        {
                            FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(evt, newFrameRange);
                            FEventEditor.FinishMovingEventEditors();
                            //						FUtility.Resize( evt, newFrameRange );
                        }
                    }
                }

                if (targets.Length == 1)
                {
                    EditorGUI.BeginChangeCheck();
                    EditorGUILayout.BeginHorizontal();
                    GUILayout.Space(EditorGUIUtility.labelWidth);
                    float sliderStartFrame = startFrame;
                    float sliderEndFrame   = endFrame;
                    EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End);
                    EditorGUILayout.EndHorizontal();
                    if (EditorGUI.EndChangeCheck())
                    {
                        FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame);
                        if (newFrameRange.Length < _evt.GetMinLength())
                        {
                            if (sliderStartFrame != startFrame) // changed start
                            {
                                newFrameRange.Start = newFrameRange.End - _evt.GetMinLength();
                            }
                            else
                            {
                                newFrameRange.Length = _evt.GetMinLength();
                            }
                        }

                        //					FUtility.Resize( _evt, newFrameRange );
                        FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange);
                        FEventEditor.FinishMovingEventEditors();
                    }
                }
            }
            else
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.IntSlider(_singleFrame, validRange.Start + 1, validRange.End, _singleFrameUI);
                if (EditorGUI.EndChangeCheck())
                {
                    _evt.SingleFrame = _singleFrame.intValue;
                    FrameRange newFrameRange = _evt.FrameRange;
                    newFrameRange.Start = _evt.SingleFrame - 1;
                    newFrameRange.End   = _evt.SingleFrame;
                    FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange);
                    FEventEditor.FinishMovingEventEditors();
                }
            }


            if (_allEventsSameType)
            {
                serializedObject.ApplyModifiedProperties();
                base.OnInspectorGUI();

                serializedObject.Update();
                foreach (var field in _fields)
                {
                    if (field.AddFindBtn)
                    {
                        EditorGUILayout.BeginHorizontal();
                        EditorGUILayout.PropertyField(field.Property, field.DisplayName);
                        if (GUILayout.Button("F", GUILayout.Width(30)))
                        {
                            UnityEngine.Object obj  = Selection.activeObject;
                            string             path = AssetDatabase.GetAssetPath(obj);
                            if (obj != null && string.IsNullOrEmpty(path))
                            {
                                path = GetSceneNodePath((obj as GameObject).transform);
                                field.Property.stringValue = path;
                            }
                            else if (!string.IsNullOrEmpty(path))
                            {
                                field.Property.stringValue = path;
                            }
                        }
                        EditorGUILayout.EndHorizontal();
                    }
                    else
                    {
                        EditorGUILayout.PropertyField(field.Property, field.DisplayName);
                    }
                }
                serializedObject.ApplyModifiedProperties();
            }
        }
コード例 #4
0
        public override void OnInspectorGUI()
        {
            //		EditorGUILayout.PropertyField( _script );

            if (_allEventsSameType)
            {
                serializedObject.Update();
                EditorGUILayout.PropertyField(_triggerOnSkip);
            }
            else
            {
                bool triggerOnSkipMatch = true;

                for (int i = 0; i != targets.Length; ++i)
                {
                    if (((FEvent)targets[i]).TriggerOnSkip != _evt.TriggerOnSkip)
                    {
                        triggerOnSkipMatch = false;
                        break;
                    }
                }

                EditorGUI.BeginChangeCheck();
                bool triggerOnSkip = EditorGUILayout.Toggle("Trigger On Skip", _evt.TriggerOnSkip, triggerOnSkipMatch ? EditorStyles.toggle : "ToggleMixed");
                if (EditorGUI.EndChangeCheck())
                {
                    Undo.RecordObjects(targets, " Inspector");
                    for (int i = 0; i != targets.Length; ++i)
                    {
                        FEvent evt = (FEvent)targets[i];
                        evt.TriggerOnSkip = triggerOnSkip;
                    }
                }
            }

            //        EditorGUILayout.IntField( "Instance ID", _evt.GetInstanceID() );

            float startFrame = _evt.Start;
            float endFrame   = _evt.End;

            FrameRange validRange = _evt.GetTrack().GetValidRange(_evt);

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel("Range");
            GUILayout.Label("S:", EditorStyles.label);
            GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID);
            startFrame = EditorGUILayout.IntField(_evt.Start);
            GUILayout.Label("E:", EditorStyles.label);
            endFrame = EditorGUILayout.IntField(_evt.End);
            EditorGUILayout.EndHorizontal();

            if (EditorGUI.EndChangeCheck())
            {
                bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID;

                for (int i = 0; i != targets.Length; ++i)
                {
                    FEvent evt = (FEvent)targets[i];

                    FrameRange newFrameRange = evt.FrameRange;
                    if (changedStart)
                    {
                        if (startFrame <= newFrameRange.End)
                        {
                            newFrameRange.Start = (int)startFrame;
                        }
                    }
                    else if (endFrame >= newFrameRange.Start)
                    {
                        newFrameRange.End = (int)endFrame;
                    }

                    if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength())
                    {
                        FUtility.Resize(evt, newFrameRange);
                    }
                }
            }

            if (targets.Length == 1)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.BeginHorizontal();
                GUILayout.Space(EditorGUIUtility.labelWidth);
                float sliderStartFrame = startFrame;
                float sliderEndFrame   = endFrame;
                EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End);
                EditorGUILayout.EndHorizontal();
                if (EditorGUI.EndChangeCheck())
                {
                    FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame);
                    if (newFrameRange.Length < _evt.GetMinLength())
                    {
                        if (sliderStartFrame != startFrame)                          // changed start
                        {
                            newFrameRange.Start = newFrameRange.End - _evt.GetMinLength();
                        }
                        else
                        {
                            newFrameRange.Length = _evt.GetMinLength();
                        }
                    }

                    FUtility.Resize(_evt, newFrameRange);
                }
            }


            if (_allEventsSameType)
            {
                serializedObject.ApplyModifiedProperties();
                base.OnInspectorGUI();
            }
        }
コード例 #5
0
        protected virtual void RenderEvent(FrameRange viewRange, FrameRange validKeyframeRange)
        {
            int leftHandleId  = EditorGUIUtility.GetControlID(FocusType.Passive);
            int evtHandleId   = EditorGUIUtility.GetControlID(FocusType.Passive);
            int rightHandleId = EditorGUIUtility.GetControlID(FocusType.Passive);

            bool leftHandleVisible  = viewRange.Contains(_evt.Start);
            bool rightHandleVisible = viewRange.Contains(_evt.End);

            Rect leftHandleRect  = _eventRect; leftHandleRect.width = 4;
            Rect rightHandleRect = _eventRect; rightHandleRect.xMin = rightHandleRect.xMax - 4;

            if (leftHandleVisible && IsSelected())
            {
                EditorGUIUtility.AddCursorRect(leftHandleRect, MouseCursor.ResizeHorizontal, leftHandleId);
            }

            if (rightHandleVisible && IsSelected())
            {
                EditorGUIUtility.AddCursorRect(rightHandleRect, MouseCursor.ResizeHorizontal, rightHandleId);
            }

            switch (Event.current.type)
            {
            case EventType.Repaint:
                if (!viewRange.Overlaps(_evt.FrameRange))
                {
                    break;
                }

                GUISkin  skin       = FUtility.GetFluxSkin();
                GUIStyle eventStyle = skin.GetStyle("Event");

                GUI.color = GetColor();

                eventStyle.Draw(_eventRect, _isSelected, _isSelected, false, false);

                GUI.color = Color.white;

                break;

            case EventType.MouseDown:
                if (EditorGUIUtility.hotControl == 0 && IsSelected() && !Event.current.control && !Event.current.shift)
                {
                    Vector2 mousePos = Event.current.mousePosition;

                    if (rightHandleVisible && rightHandleRect.Contains(mousePos))
                    {
                        EditorGUIUtility.hotControl = rightHandleId;
//						keyframeOnSelect = evt.Start;
                        Event.current.Use();
                    }
                    else if (leftHandleVisible && leftHandleRect.Contains(mousePos))
                    {
                        EditorGUIUtility.hotControl = leftHandleId;
//						keyframeOnSelect = evt.End;
                        Event.current.Use();
                    }
                    else if (_eventRect.Contains(mousePos))
                    {
                        EditorGUIUtility.hotControl = evtHandleId;
                        _mouseOffsetFrames          = SequenceEditor.GetFrameForX(mousePos.x) - _evt.Start;

                        if (IsSelected())
                        {
                            if (Event.current.control)
                            {
                                SequenceEditor.Deselect(this);
                            }
                        }
                        else
                        {
                            if (Event.current.shift)
                            {
                                SequenceEditor.Select(this);
                            }
                            else if (!Event.current.control)
                            {
                                SequenceEditor.SelectExclusive(this);
                            }
                        }
                        Event.current.Use();
                    }
                }
                break;

            case EventType.MouseUp:
                if (EditorGUIUtility.hotControl != 0)
                {
                    if (EditorGUIUtility.hotControl == evtHandleId ||
                        EditorGUIUtility.hotControl == leftHandleId ||
                        EditorGUIUtility.hotControl == rightHandleId)
                    {
                        EditorGUIUtility.hotControl = 0;
                        Event.current.Use();
                        SequenceEditor.Repaint();
                    }
                }
                break;

            case EventType.MouseDrag:
                if (EditorGUIUtility.hotControl != 0)
                {
                    if (EditorGUIUtility.hotControl == evtHandleId)
                    {
                        int t = SequenceEditor.GetFrameForX(Event.current.mousePosition.x) - _mouseOffsetFrames;

                        int delta = t - _evt.Start;

                        SequenceEditor.MoveEvents(delta);

                        Event.current.Use();
                    }
                    else if (EditorGUIUtility.hotControl == leftHandleId || EditorGUIUtility.hotControl == rightHandleId)
                    {
                        int leftLimit  = 0;
                        int rightLimit = 0;

                        bool draggingStart = EditorGUIUtility.hotControl == leftHandleId;

                        if (draggingStart)
                        {
                            leftLimit  = validKeyframeRange.Start;
                            rightLimit = _evt.End - 1;
                        }
                        else
                        {
                            leftLimit  = _evt.Start + 1;
                            rightLimit = validKeyframeRange.End;
                        }


                        int t = SequenceEditor.GetFrameForX(Event.current.mousePosition.x);

                        t = Mathf.Clamp(t, leftLimit, rightLimit);

                        int delta = t - (draggingStart ? _evt.Start : _evt.End);

                        if (draggingStart)
                        {
                            int newLength = _evt.Length - delta;
                            if (newLength < _evt.GetMinLength())
                            {
                                delta += newLength - _evt.GetMinLength();
                            }
                            if (newLength > _evt.GetMaxLength())
                            {
                                delta += newLength - _evt.GetMaxLength();
                            }
                        }
                        else
                        {
                            int newLength = _evt.Length + delta;
                            if (newLength < _evt.GetMinLength())
                            {
                                delta -= newLength - _evt.GetMinLength();
                            }
                            if (newLength > _evt.GetMaxLength())
                            {
                                delta -= newLength - _evt.GetMaxLength();
                            }
                        }

                        if (delta != 0)
                        {
                            if (draggingStart)
                            {
                                SequenceEditor.ResizeEventsLeft(delta);
                            }
                            else
                            {
                                SequenceEditor.ResizeEventsRight(delta);
                            }
                        }

                        Event.current.Use();
                    }
                }
                break;
            }
        }