void OnDestroy() { if (_instance == this) { _instance = null; } }
void Awake() { _instance = this; _ticketArrayMelee = new List <FCTicket>(); _ticketArrayRanger = new List <FCTicket>(); _ticketArrayElite = new List <FCTicket>(); _ticketArrayInvalid = new List <FCTicket>(); _ticketArrayNoUsed = new List <FCTicket>(); _ticketOwners = new List <ActionController>(); _inState = false; _timeDelayCounter = 0; StartTicketManager(); }