コード例 #1
0
    public void RemoveTags(FAbilityTagContainer inAbilityTagContainer)
    {
        if (inAbilityTagContainer.IsEmpty())
        {
            return;
        }

        foreach (FAbilityTag abilityTag in inAbilityTagContainer.abilityTags)
        {
            AddTag(abilityTag, -1);
        }
        //AddTag(inAbilityTagContainer.abilityTags[inAbilityTagContainer.abilityTags.Count - 1], -1);
    }
コード例 #2
0
    public bool HasAnyMatchingTags(FAbilityTagContainer inOtherContainer)
    {
        if (inOtherContainer.IsEmpty())
        {
            return(true);
        }

        foreach (FAbilityTag abilityTag in inOtherContainer.abilityTags)
        {
            if (HasMatchingTag(abilityTag))
            {
                return(true);
            }
        }
        return(false);
    }
コード例 #3
0
    public bool HasAll(FAbilityTagContainer tagContainer)
    {
        if (tagContainer.IsEmpty())
        {
            return(true);
        }
        if (IsEmpty() || abilityTags.Count < tagContainer.abilityTags.Count)
        {
            return(false);
        }

        for (int i = 0; i < tagContainer.abilityTags.Count; i++)
        {
            if (abilityTags[i] != tagContainer.abilityTags[i])
            {
                return(false);
            }
        }
        return(true);
    }