コード例 #1
0
 public void ComputePossibleMoves(List <Move> possibleMoves, List <Position> includedPositions, MoveFilter moveFilter)
 {
     if (Assembler != null)
     {
         Assembler.ComputePossibleMoves(possibleMoves, includedPositions, moveFilter);
     }
     if (Extractor != null)
     {
         Extractor.ComputePossibleMoves(possibleMoves, includedPositions, moveFilter);
     }
     if (Weapon != null)
     {
         Weapon.ComputePossibleMoves(possibleMoves, includedPositions, moveFilter);
     }
     if (Engine != null)
     {
         Engine.ComputePossibleMoves(possibleMoves, includedPositions, moveFilter);
     }
 }