public void TechTypes_WhenReadingFromDatabase_Expects_SomeSpecificValuesToBePresent() { var gameManip = new ExtraGameManipulator(); var techTypesList = gameManip.GetAllTechTypes(); var powerPlantTechType = techTypesList.FirstOrDefault(ttype => ttype.Description == ExtraGameManipulationConstants.TechType_PowerPlantTechnology); Assert.IsNotNull(powerPlantTechType); Assert.AreEqual(41, powerPlantTechType.TechTypeID); Assert.AreEqual(1, powerPlantTechType.FieldID); Assert.AreEqual(1, powerPlantTechType.DistributeLowerTech); var shieldRegenRateTechType = techTypesList.FirstOrDefault(ttype => ttype.Description == ExtraGameManipulationConstants.TechType_ShieldRegenRate); Assert.IsNotNull(shieldRegenRateTechType); Assert.AreEqual(14, shieldRegenRateTechType.TechTypeID); Assert.AreEqual(7, shieldRegenRateTechType.FieldID); Assert.AreEqual(1, shieldRegenRateTechType.DistributeLowerTech); }
public void TechTypes_WhenGettingAllTechTypesMultipleTimes_Should_OnlyGetFromStorageOnce() { var mockPersistor = new Mock <IGameManipPersistentStorage>(); var mockTechs = new Mock <ITechsManipulation>(); var gameManip = new ExtraGameManipulator(mockPersistor.Object, mockTechs.Object); mockPersistor.Setup( m => m.GetAllTechTypesFromStorage() ).Returns(new List <TechType>() { new TechType() { TechTypeID = 1, Description = "test" } }); gameManip.GetAllTechTypes(); gameManip.GetAllTechTypes(); gameManip.GetAllTechTypes(); mockPersistor.Verify(m => m.GetAllTechTypesFromStorage(), Times.Once); }