コード例 #1
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static bool CanDistributeCards(ExtendendList<Structure> lst)
 {
     if (lst == null)
         return false;
     foreach (Structure str in lst)
     {
         if (str.lstCards.Count == 0)
             return false;
     }
     return true;
 }
コード例 #2
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static bool CanMoveCards(ExtendendList<Cart> ct)
 {
     List<Cart.cType> cmrList = new List<Cart.cType>();
     foreach (string tmp in Enum.GetNames(typeof(Cart.cType)))
     {
         Cart.cType d = Cart.cType.Default;
         if (Enum.TryParse<Cart.cType>(tmp, out d))
             cmrList.Add(d);
     }
     cmrList.Reverse();
     for (int i = 0; i <= ct.Count - 2; i++) // Not - 1, but - 2. Last item won't needed.
     {
         int diff = Structure.Abs(cmrList.IndexOf(ct[i].ccType) - cmrList.IndexOf(ct[i + 1].ccType)); // It works within three cards.
         if (diff != 1)
             return false;
     }
     return true;
 }
コード例 #3
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
        public static Info CheckWinning(ExtendendList<Structure> lst)
        {
            // Idea: Create a structure for the first to last, then for the second to the last and ...
            // If a structure fits to the here created structure then returns the structure.
            Info toRetrun = new Info();
            // Create mainList:
            ExtendendList<Cart.cType> mainList = new ExtendendList<Cart.cType>();
            foreach (string cmr in Enum.GetNames(typeof(Class.Cart.cType)))
                mainList.Add((Class.Cart.cType)Enum.Parse(typeof(Class.Cart.cType), cmr));
            mainList.Reverse();
            mainList.Remove(Cart.cType.Default);

            foreach (Structure curStr in lst)
            {
                // Filter active cars.
                ExtendendList<Cart> active = new ExtendendList<Cart>();
                foreach (Cart mCart in curStr.lstCards)
                    if (mCart.Active)
                        active.Add(mCart);
                for (int i = 0; i <= active.Count - 1; i++)
                {
                    ExtendendList<Cart> compare = new ExtendendList<Cart>();
                    for (int j = i; j <= active.Count - 1; j++)
                        compare.Add(active[j]);
                    // Compare these lists
                    if (Structure.CompareLists(mainList, compare))
                    {
                        toRetrun.CurrentStructure = curStr;
                        Cart.GameMode currentState = Cart.GameMode.Black;

                        for (int k = 0; k <= compare.Count - 1; k++)
                        {
                            if (k == 0)
                                currentState = compare[k].GameMode_;
                            else
                            {
                                if (currentState != compare[k].GameMode_)
                                {
                                    toRetrun.OK = false;
                                    break;
                                }
                                else
                                    toRetrun.OK = true;

                            }
                        }

                        if (compare.Count > 0)
                            toRetrun.SelectedCart = compare[0];
                        return toRetrun; // We don't go on in the loop, we want to leave here and break leaves only one loop, but there are another, so it is easier.
                    }
                }
            }
            return toRetrun;
        }
コード例 #4
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
        public static ExtendendList<Tipp> ShowsAllTipps(ExtendendList<Structure> lst)
        {
            ExtendendList<Tipp> toReturn = new ExtendendList<Tipp>();

            foreach (Structure ms in lst)
            {
                ExtendendList<Cart> active = new ExtendendList<Cart>();
                foreach (Cart cmr in ms.lstCards)
                    if (cmr.Active)
                        active.Add(cmr);
                ExtendendList<Cart> proove = new ExtendendList<Cart>();
                ExtendendList<Cart> testLst = new ExtendendList<Cart>();
                bool okay = false;
                for (int i = 0; i <= active.Count - 1; i++)
                {
                    proove.Clear();
                    for (int j = i; j <= active.Count - 1; j++)
                        proove.Add(active[j]);

                    okay = Structure.CanMoveCards(proove);
                    if (proove.Count != 1 && okay)
                    {
                        // If you try to switch more than one card, all cards have to be the same color.
                        Cart.GameMode currentMode = Cart.GameMode.Black;
                        bool ok = false;
                        for (int y = 0; y <= proove.Count - 1; y++)
                        {
                            if (y == 0)
                                currentMode = proove[y].GameMode_;
                            else
                            {
                                if (currentMode != proove[y].GameMode_)
                                {
                                    ok = false;
                                    break;
                                }
                            }
                        }
                        okay = ok;
                    }
                    if (okay)
                    {
                        // At first, we have have to check out, whether the structure fits to the last cart from another structure!
                        bool goOn = false;
                        foreach (Structure d1 in lst)
                        {
                            if (d1.lstCards.Count == 0)
                                goOn = true;
                            else
                            {
                                testLst.Clear();
                                testLst.Add(d1.lstCards[d1.lstCards.Count - 1]);
                                testLst.AddRange(proove);
                                goOn = Structure.CanMoveCards(testLst);
                                if (goOn)
                                {
                                    foreach (Cart cs1 in testLst)
                                        cs1.IsTipp = true;
                                }
                            }
                            if (goOn)
                            {
                                if (testLst.Count != 0)
                                    foreach (Cart cs1 in proove)
                                        cs1.IsTipp = true;
                            }
                        }
                    }
                }
            }
            return toReturn;
        }
コード例 #5
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public Tipp(ExtendendList<Cart> SelectedCards)
 {
     this.SelectedCards = SelectedCards;
 }
コード例 #6
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static bool GetState(ExtendendList<Structure> lst)
 {
     foreach (Structure tmp in lst)
         foreach (Cart tmpC in tmp.lstCards)
             if (tmpC.Selection)
                return true;
     return false;
 }
コード例 #7
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static void SetState(ExtendendList<Structure> lst, bool state)
 {
     lst.ForEach(delegate(Structure tmp)
     {
         foreach (Cart c in tmp.lstCards)
         {
             c.Selection = state;
             c.IsTipp = state;
         }
     });
 }
コード例 #8
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public Structure(ExtendendList<Cart> lstCards, SType Type)
 {
     this.lstCards = lstCards;
     this.Type = Type;
 }
コード例 #9
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static ExtendendList<Structure> GetSelectedStructures(ExtendendList<Structure> lst)
 {
     ExtendendList<Structure> tmpLst = new ExtendendList<Structure>();
     foreach (Structure tmp in lst)
         foreach (Cart tmpC in tmp.lstCards)
             if (tmpC.Selection)
                 tmpLst.Add(tmp);
     return tmpLst;
 }
コード例 #10
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
        public static Info FindByLocation(ExtendendList<Structure> lst, Point p)
        {
            int i = 0, c = 0;
            Info toReturn = new Info();
            foreach (Class.Structure mStr in lst)
            {
                c = 0;
                int cCard = 0;
                Rectangle actCard;
                if (mStr.lstCards.Count == 0)
                {
                    if (new Rectangle(i * (test.Width + test.Distance), test.Y + 10, test.Width, test.Height).Contains(p))
                    {
                        toReturn.SelectedCart = null;
                        toReturn.CurrentStructure = mStr;
                        return toReturn;
                    }
                    i++;
                    continue;
                }

                foreach (Class.Cart mCart in mStr.lstCards)
                {
                    int x = i * (test.Width + test.Distance);
                    int y = test.Y + (c * 10);
                    if (!mCart.Active)
                        actCard = new Rectangle(x, y, test.Width, 5);
                    else
                    {
                        if (mStr.lstCards.IndexOf(mCart) == mStr.lstCards.Count - 1)
                            actCard = new Rectangle(i * (test.Width + test.Distance), y + cCard * test.Distance2, test.Width, test.Height);
                        else
                            actCard = new Rectangle(i * (test.Width + test.Distance), y + (cCard * test.Distance2), test.Width, test.Distance2 * 2);
                        cCard++;
                    }
                    c++;
                    if (actCard.Contains(p))
                    {
                        toReturn.SelectedCart = mCart;
                        toReturn.CurrentStructure = mStr;
                        return toReturn;
                    }
                }
                i++;
            }
            return toReturn;
        }
コード例 #11
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static ExtendendList<Cart> FindActiveCars(ExtendendList<Cart> lst)
 {
     ExtendendList<Cart> tmp = new ExtendendList<Cart>();
     foreach (Cart ctr in lst)
         if (ctr.Active)
             tmp.Add(ctr);
     return tmp;
 }
コード例 #12
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static bool DistributeNewCars(ExtendendList<Structure> tmpLst, Game currentGame)
 {
     if (Structure.CanDistributeCards(tmpLst))
     {
         if (currentGame.OtherCards.Count != 0 && currentGame.OtherCards.Count > 9)
         {
             int count = 0;
             ExtendendList<Cart> saved = new ExtendendList<Cart>();
             foreach (Structure str in tmpLst)
             {
                 Cart toAdd = currentGame.OtherCards[count];
                 saved.Add(toAdd);
                 toAdd.Active = true;
                 str.lstCards.Add(toAdd);
                 count++;
             }
             for (int i = 0; i <= count - 1; i++)
                 currentGame.OtherCards.Remove(saved[i]);
             Structure.SetState(tmpLst, false);
         }
         return true;
     }
     else
         return false;
 }
コード例 #13
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
        public static ExtendendList<Structure> CreateStructureList(Game currentGame)
        {
            ExtendendList<Cart> mCarts = Class.Cart.CreateNewCarts(currentGame.GameMode);
            ExtendendList<Structure> mStructures = new ExtendendList<Class.Structure>();
            ExtendendList<Class.Cart> tmpLst = new ExtendendList<Class.Cart>();
            int index = 0, ct = 0;

            for (int i = 0; i <= 9; i++)
            {
                Structure.SType cType = (i >= 4) ? Structure.SType.Five : SType.Six;
                Structure str = new Structure(null, cType);
                int cCards = (i >= 4) ? 5 : 6;
                for (int c = 0; c <= cCards - 1; c++)
                {
                    Cart curCart = mCarts[index];
                  //  curCart.owner = str;
                    if (c == cCards - 1)
                        curCart.Active = true;
                    tmpLst.Add(curCart);
                    index++;
                    ct++;
                }
                str.lstCards = tmpLst.Clone();
                tmpLst.Clear();
                mStructures.Add(str);
            }

            currentGame.OtherCards.Clear();
            for (int c = ct; c <= mCarts.Count - 1; c++)
                currentGame.OtherCards.Add(mCarts[c]);
            return mStructures;
        }
コード例 #14
0
ファイル: Structure.cs プロジェクト: andy123456789088/Spider
 public static bool CompareLists(ExtendendList<Cart.cType> one, ExtendendList<Cart> two)
 {
     if (one.Count == two.Count)
     {
         for (int i = 0; i <= one.Count - 1; i++)
         {
             if (one[i] != two[i].ccType)
                 return false;
         }
         return true;
     }
     else
         return false;
 }