public void AddTheSettingIfTheSettingDoesNotExist() { string settingName = string.Empty.GetRandom(); string updatedValue = string.Empty.GetRandom(); var target = new ExtendedSettingsCollection(); target.Set(settingName, updatedValue); var actual = target.Single(t => t.Item1 == settingName).Item2; Assert.Equal(updatedValue, actual); }
public void UpdateTheValueInTheSettingIfTheSettingExists() { string settingName = string.Empty.GetRandom(); string originalValue = string.Empty.GetRandom(); string updatedValue = string.Empty.GetRandom(); var target = new ExtendedSettingsCollection(); target.Add(new Tuple <string, string>(settingName, originalValue)); target.Set(settingName, updatedValue); var actual = target.Single(t => t.Item1 == settingName).Item2; Assert.Equal(updatedValue, actual); }