コード例 #1
0
        private TaskInfo MoveToCoordinate(Coordinate[] path, TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput)
        {
            TaskInfo      pathVar   = TaskInfo.EvalExpression(ExpressionInfo.Val(path));
            TaskInputInfo pathInput = new TaskInputInfo(pathVar, 0);
            TaskInfo      moveTask  = TaskInfo.Move(unitIndexInput, pathInput);

            return(TaskInfo.Procedure(
                       pathVar,
                       moveTask,
                       TaskInfo.Return(ExpressionInfo.TaskStatus(moveTask))));
        }
コード例 #2
0
        void IBotSubmitTask.RegisterTask(TaskTemplateType type, SerializedTask serializedTask)
        {
            m_state.TaskTemplates[type] = new TaskInfoPool(() =>
            {
                TaskInfo coreTaskInfo = SerializedTask.ToTaskInfo(serializedTask);

                return(TaskInfo.Procedure
                       (
                           null,
                           null,
                           coreTaskInfo,
                           TaskInfo.Return(ExpressionInfo.TaskStatus(coreTaskInfo))
                       ));
            });
        }
コード例 #3
0
        private TaskInfo SearchForTestTargetAndMove(TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput)
        {
            TaskInfo       pathVar          = TaskInfo.Var();
            TaskInfo       searhForPathTask = TaskInfo.SearchForPath(TaskType.TEST_SearchForWall, pathVar, unitIndexInput);
            ExpressionInfo pathFound        = ExpressionInfo.TaskSucceded(searhForPathTask);
            TaskInputInfo  pathInput        = new TaskInputInfo(pathVar, 0);
            TaskInfo       moveTask         = TaskInfo.Move(unitIndexInput, pathInput);

            return(TaskInfo.Procedure(
                       pathVar,
                       TaskInfo.Log("search for path started"),
                       searhForPathTask,
                       TaskInfo.Log(
                           ExpressionInfo.Add(
                               ExpressionInfo.PrimitiveVal("path found ? "),
                               pathFound)
                           ),
                       moveTask,
                       TaskInfo.Return(ExpressionInfo.TaskStatus(moveTask))
                       ));
        }
コード例 #4
0
        public IEnumerator SearchMoveOrRandomMoveLimitedRandomSearchesFailTest()
        {
            yield return(TaskTest(1, (unitIndexInput, playerId) =>
            {
                const int maxRandLocationPicks = 10;
                const int maxRandMovements = 0;
                TaskInfo randomMovementsVar = TaskInfo.Var();
                TaskInputInfo randomMovementsInput = new TaskInputInfo(randomMovementsVar, 0);

                TaskInfo searchMoveOrRandomMove = TaskInfo.SearchMoveOrRandomMove(TaskType.SearchForFood, unitIndexInput, maxRandLocationPicks, randomMovementsInput, maxRandMovements);
                return TaskInfo.Procedure(
                    randomMovementsVar,
                    TaskInfo.EvalExpression(ExpressionInfo.Assign(randomMovementsVar, ExpressionInfo.PrimitiveVal(0))),
                    searchMoveOrRandomMove,
                    TaskInfo.Return(ExpressionInfo.TaskStatus(searchMoveOrRandomMove))
                    );
            }
                                  , true,
                                  rootTaskInfo =>
            {
                Assert.AreEqual(TaskState.Completed, rootTaskInfo.State);
                Assert.IsTrue(rootTaskInfo.IsFailed);
            }));
        }
コード例 #5
0
        public IEnumerator TaskTest(
            int playerId,
            Func <TaskInputInfo, TaskInputInfo, TaskInfo> GetTestTaskInfo,
            bool shouldTaskBeFailed,
            Action <MapRoot> testStarted,
            Action <TaskInfo> rootTaskCompleted,
            Action <TaskInfo> childTaskCompleted = null,
            int unitNumber = 0,
            string testEnv = TestEnv2)
        {
            BeginTest(testEnv, 2, 0, () =>
            {
                MapRoot map = Dependencies.Map.Map;
                testStarted(map);

                IMatchEngineCli matchEngineCli = Dependencies.MatchEngine;
                Coordinate[] coords            = map.FindDataOfType((int)KnownVoxelTypes.Eater, playerId);
                VoxelData voxel              = map.Get(coords[unitNumber]);
                TaskInfo unitIndexTask       = TaskInfo.UnitOrAssetIndex(voxel.UnitOrAssetIndex);
                TaskInfo playerIndexTask     = TaskInfo.EvalExpression(ExpressionInfo.PrimitiveVal(playerId));
                TaskInputInfo unitIndexInput = new TaskInputInfo
                {
                    OutputIndex = 0,
                    OutputTask  = unitIndexTask
                };
                TaskInputInfo playerIndexInput = new TaskInputInfo
                {
                    OutputIndex = 0,
                    OutputTask  = playerIndexTask
                };

                TaskInfo testTaskInfo = GetTestTaskInfo(unitIndexInput, playerIndexInput);
                TaskInfo rootTask     = TaskInfo.Procedure(
                    playerIndexTask,
                    unitIndexTask,
                    testTaskInfo,
                    TaskInfo.Return(ExpressionInfo.TaskStatus(testTaskInfo)));
                rootTask.SetParents();
                rootTask.Initialize(playerId);

                ITaskEngine taskEngine = matchEngineCli.GetClientTaskEngine(playerId);
                TaskEngineEvent <TaskInfo> taskStateChanged = null;
                taskStateChanged = taskInfo =>
                {
                    if (taskInfo.State == TaskState.Completed)
                    {
                        if (taskInfo.TaskId == rootTask.TaskId)
                        {
                            Assert.AreEqual(shouldTaskBeFailed, taskInfo.IsFailed, taskInfo.ToString());
                            taskEngine.TaskStateChanged -= taskStateChanged;
                            rootTaskCompleted(taskInfo);
                            EndTest();
                        }
                        else
                        {
                            if (childTaskCompleted != null)
                            {
                                childTaskCompleted(taskInfo);
                            }
                        }
                    }
                    else if (taskInfo.State != TaskState.Idle)
                    {
                        Assert.AreEqual(TaskState.Active, taskInfo.State, taskInfo.ToString());
                    }
                };
                taskEngine.TaskStateChanged += taskStateChanged;
                taskEngine.SubmitTask(rootTask);
            });


            yield return(Run());
        }