private void UpdatePowerMeter() { int rawDamage = 0; if (_user == null || _action == null) { Debug.LogWarning("Explosion damage can't be approximated as user stats or the Explosion action are missng."); } else { rawDamage = _action.GetRawDamage(_user.stats, _explosionPower); } _explosionUI.UpdatePower(_explosionPower, rawDamage); }