/* protected virtual void Awake() * { * owner = GetComponent<ExploreStatemachine>(); * }*/ public ExploreState(ExploreStatemachine Owner) { m_Owner = Owner; }
/* protected virtual void Awake() * { * owner = GetComponent<ExploreStatemachine>(); * }*/ public ExploreState(ExploreStatemachine Owner) { m_Owner = Owner; }