public Transform FindNode(int mapId, out Vector3 offset, out bool isBattle) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown offset._002Ector(0f, 0f, 0f); isBattle = false; ExploreMapLocation exploreMapLocation = FindLocation(mapId); if (null != exploreMapLocation) { return(exploreMapLocation.get_transform()); } if (MonoBehaviourSingleton <QuestManager> .I.GetExploreBossBatlleMapId() == mapId) { isBattle = true; exploreMapLocation = FindLocation(MonoBehaviourSingleton <QuestManager> .I.GetExploreBossAppearMapId()); if (exploreMapLocation != null) { return(exploreMapLocation.get_transform()); } } return(null); }
private IEnumerator DoExitEvent() { selfMarker_.get_gameObject().SetActive(true); Vector3 offset = new Vector3(0f, 0f, 0f); Transform portalNode = mapRoot_.FindPortalNode(from_.mapId, to_.mapId); if (null == portalNode) { ExploreMapLocation loc3 = mapRoot_.FindLocation(from_.mapId); ExploreMapLocation loc2 = mapRoot_.FindLocation(to_.mapId); if (null != loc3 && null != loc2) { Vector3 pos2 = (loc3.get_transform().get_localPosition() + loc2.get_transform().get_localPosition()) * 0.5f; pos2 -= loc3.get_transform().get_localPosition(); offset = pos2; portalNode = loc3.get_transform(); } } if (null == portalNode) { yield return((object)new WaitForSeconds(0.1f)); DispatchEvent("EXIT", null); } else { if (null != from_) { if (fromBoss_ && null != portalNode) { Utility.Attach(portalNode, selfMarker_); selfMarker_.GetComponent <ExplorePlayerMarker>().SetIndex(0); selfMarker_.set_localPosition(selfMarker_.get_localPosition() + offset); } else { Utility.Attach(from_.get_transform(), selfMarker_); selfMarker_.GetComponent <ExplorePlayerMarker>().SetIndex(0); } yield return((object)new WaitForSeconds(0.3f)); TweenScale.Begin(selfMarker_.get_gameObject(), 0.3f, Vector3.get_zero()); yield return((object)new WaitForSeconds(0.3f)); } else { selfMarker_.set_localScale(Vector3.get_zero()); yield return((object)new WaitForSeconds(0.3f)); } yield return((object)new WaitForSeconds(0.3f)); Utility.Attach(to_.get_transform(), selfMarker_); selfMarker_.GetComponent <ExplorePlayerMarker>().SetIndex(0); TweenScale.Begin(selfMarker_.get_gameObject(), 0.3f, Vector3.get_one()); yield return((object)new WaitForSeconds(0.5f)); if (toBoss_) { if (MonoBehaviourSingleton <UIInGameFieldQuestWarning> .IsValid()) { MonoBehaviourSingleton <UIInGameFieldQuestWarning> .I.Play(ENEMY_TYPE.NONE, MonoBehaviourSingleton <PartyManager> .I.partyData.quest.explore.isRare, false); MonoBehaviourSingleton <UIInGameFieldQuestWarning> .I.FadeOut(3f, 0.3f, delegate { if (((_003CDoExitEvent_003Ec__Iterator150) /*Error near IL_0403: stateMachine*/)._003C_003Ef__this.fieldQuestWarningRoot != null) { Object.Destroy(((_003CDoExitEvent_003Ec__Iterator150) /*Error near IL_0403: stateMachine*/)._003C_003Ef__this.fieldQuestWarningRoot); } }); } this.StartCoroutine(DoExitEncounterBossEvent()); } else { DispatchEvent("EXIT", null); } } }