private static void Main(string[] args) { Console.WriteLine("Hello World!"); #if TEST_MODE Exp1Test.TestMain(); #endif #if NORMAL_MODE while (true) { Console.Write("请选择实验编号(1-{0}):", ExpCount); var expId = Console.ReadLine(); Console.WriteLine("输入 exit 退出"); switch (expId) { case "1": Exp1.Run(); break; case "2": Exp2.Run(); break; case "exit": Console.WriteLine("学业繁忙,告辞~"); return; default: Console.WriteLine("输入错误,没有这个实验!"); break; } } #endif }
private void HandleBombExplosionComplete(AbstractTween tween) { Exp1 explodedBomb = (tween as Tween).target as Exp1; //RemoveAllChildren (); //Exp1.instance.SwitchToTitlePage(); }
public override string ToString(string indent, bool last) { return(indent + NodePrefix(last) + $"CONDITIONAL_EXP" + "\r\n" + Condition.ToString(indent + ChildrenPrefix(last), false) + Exp1.ToString(indent + ChildrenPrefix(last), false) + Exp2.ToString(indent + ChildrenPrefix(last), true)); }
public override string ToString(string indent, bool last) { return(indent + NodePrefix(last) + Type + "\r\n" + Exp1.ToString(indent + ChildrenPrefix(last), false) + Exp2.ToString(indent + ChildrenPrefix(last), false) + Exp3.ToString(indent + ChildrenPrefix(last), false) + Stat.ToString(indent + ChildrenPrefix(last), true)); }
//private FSprite _man2; //private int _frameCountnew = 0; private void Start() { FutileParams fparams = new FutileParams(false, false, true, true); fparams.AddResolutionLevel(480.0f, 1.0f, 1.0f, ""); fparams.origin = new Vector2(0.5f, 0.5f); Futile.instance.Init(fparams); Futile.atlasManager.LoadAtlas("Atlases/Sprite6"); Futile.atlasManager.LoadFont("font", "font", "Atlases/font", 0, 0); instance = new Exp1(); //_man2 = new FSprite ("Man1"); //Futile.stage.AddChild (_man2); SwitchToTitlePage(); }
public bool Interpret(string context) { return(Exp1.Interpret(context) && Exp2.Interpret(context)); }