protected override void Awake() { exosuit = GetComponent <Exosuit>(); WheelYawSetter = value => exosuit.steeringWheelYaw = value; WheelPitchSetter = value => exosuit.steeringWheelPitch = value; base.Awake(); SmoothRotation = new ExosuitSmoothRotation(gameObject.transform.rotation); }
protected override void Awake() { SteeringControl = exosuit = GetComponent <Exosuit>(); base.Awake(); SmoothRotation = new ExosuitSmoothRotation(gameObject.transform.rotation); }