public override void Update() { ExitTestButton.AddValuesToTrack((int)currentValue, (int)targetValue); if (Input.touchCount > 0) { switch (Input.GetTouch(0).phase) { case TouchPhase.Began: currentValue += Input.GetTouch(0).deltaPosition.x *valueAdjustment; break; case TouchPhase.Moved: currentValue += Input.GetTouch(0).deltaPosition.x *valueAdjustment; break; } } else { if (Input.GetMouseButton(0)) { currentValue += Input.mousePosition.x - lastMousePosition.x; lastMousePosition = Input.mousePosition; } else { lastMousePosition = Input.mousePosition; } } base.Update(); VerifyCompletion(); }
public override void Update() { ExitTestButton.AddValuesToTrack(yesCount, noCount); if (Input.touchCount > 0) { Touch touch = Input.touches[0]; recordedPositions.Add(touch.deltaPosition); } else { recordedPositions.Add(new Vector2(Input.mousePosition.x, Input.mousePosition.y) - new Vector2(lastMousePos.x, lastMousePos.y)); lastMousePos = Input.mousePosition; } if (timer >= delay) { timer = 0f; WaitForNextSample(); } else { timer += Time.deltaTime; } base.Update(); VerifyCompletion(); }
/// <summary> /// select exit test /// </summary> public void SelectExitTest() { ExitTestButton.Wait(3).Click(); }