public void GenerateRandomChallenge() { exerciseList.Clear(); startMyWorkoutButton.gameObject.SetActive(false); exerciseList.ShowLoadingPanel(); RestClient.Get <ServerResponse <Workout> > (App.instance.config.host + "/workout/random/" + minuteInput.text).Then((serverResponse) => { myWorkout = serverResponse.data; exerciseList.SetData(myWorkout.exercises); myWorkoutNameText.text = myWorkout.name; startMyWorkoutButton.gameObject.SetActive(true); }).Catch((error) => { exerciseList.ShowErrorPanel(); }); }
void RenderExerciseList() { workoutName.text = date.workout.name; exerciseList.SetData(date.workout.exercises); }