コード例 #1
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20015" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20015(int?Response = default(int?), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20046" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20046(DestinyHistoricalStatsDestinyActivityHistoryResults Response = default(DestinyHistoricalStatsDestinyActivityHistoryResults), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #3
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 /// <summary>
 /// Initializes a new instance of the <see cref="DestinyDestinyEquipItemResult" /> class.
 /// </summary>
 /// <param name="ItemInstanceId">The instance ID of the item in question (all items that can be equipped must, but definition, be Instanced and thus have an Instance ID that you can use to refer to them).</param>
 /// <param name="EquipStatus">A PlatformErrorCodes enum indicating whether it succeeded, and if it failed why..</param>
 public DestinyDestinyEquipItemResult(long?ItemInstanceId = default(long?), ExceptionsPlatformErrorCodes EquipStatus = default(ExceptionsPlatformErrorCodes))
 {
     this.ItemInstanceId = ItemInstanceId;
     this.EquipStatus    = EquipStatus;
 }
コード例 #4
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20042" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20042(List <DestinyHistoricalStatsDestinyClanAggregateStat> Response = default(List <DestinyHistoricalStatsDestinyClanAggregateStat>), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #5
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20025" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20025(SearchResultOfGroupMemberApplication Response = default(SearchResultOfGroupMemberApplication), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #6
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20043" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20043(DestinyDefinitionsDestinyEntitySearchResult Response = default(DestinyDefinitionsDestinyEntitySearchResult), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #7
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20039" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20039(DestinyHistoricalStatsDestinyPostGameCarnageReportData Response = default(DestinyHistoricalStatsDestinyPostGameCarnageReportData), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }
コード例 #8
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 /// <summary>
 /// Initializes a new instance of the <see cref="EntitiesEntityActionResult" /> class.
 /// </summary>
 /// <param name="EntityId">EntityId.</param>
 /// <param name="Result">Result.</param>
 public EntitiesEntityActionResult(long?EntityId = default(long?), ExceptionsPlatformErrorCodes Result = default(ExceptionsPlatformErrorCodes))
 {
     this.EntityId = EntityId;
     this.Result   = Result;
 }
コード例 #9
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 /// <summary>
 /// Initializes a new instance of the <see cref="InlineResponse20028" /> class.
 /// </summary>
 /// <param name="Response">Response.</param>
 /// <param name="ErrorCode">ErrorCode.</param>
 /// <param name="ThrottleSeconds">ThrottleSeconds.</param>
 /// <param name="ErrorStatus">ErrorStatus.</param>
 /// <param name="Message">Message.</param>
 /// <param name="MessageData">MessageData.</param>
 public InlineResponse20028(GroupsV2GroupPotentialMembershipSearchResponse Response = default(GroupsV2GroupPotentialMembershipSearchResponse), ExceptionsPlatformErrorCodes ErrorCode = default(ExceptionsPlatformErrorCodes), int?ThrottleSeconds = default(int?), string ErrorStatus = default(string), string Message = default(string), Dictionary <string, string> MessageData = default(Dictionary <string, string>))
 {
     this.Response        = Response;
     this.ErrorCode       = ErrorCode;
     this.ThrottleSeconds = ThrottleSeconds;
     this.ErrorStatus     = ErrorStatus;
     this.Message         = Message;
     this.MessageData     = MessageData;
 }