コード例 #1
0
 private void Awake()
 {
     projectile     = GetComponent <ExampleLinearProjectile>();
     spriteRenderer = GetComponent <SpriteRenderer>();
     runningTime    = 0;
 }
コード例 #2
0
    private float lifeSpan; // original PLUS lifeSpan

    private void Awake()
    {
        original = GetComponent <ExampleLinearProjectile>();
    }