void Awake() { SP = this; playerNameInput = PlayerPrefs.GetString("playerName" + Application.platform, ""); requirePlayerName = true; joinMenuScript = GetComponent<Example3_Menu_Join>(); gameLobbyScript = GetComponent<Example3_Menu_Lobby>(); multiplayerScript = GetComponent<Example3_Menu_Multiplayer>(); OpenMenu("multiplayer"); PhotonNetwork.ConnectUsingSettings("1.0"); }
void Awake() { SP = this; showMenu = false; }