コード例 #1
0
    public static void Send(GameObject recipient, ExaminablePlayer examinablePlayer, bool observed)
    {
        var msg = new PlayerExaminationMessage()
        {
            ItemStorage            = examinablePlayer.gameObject.NetId(),
            VisibleName            = examinablePlayer.GetPlayerNameString(),
            Species                = examinablePlayer.GetPlayerSpeciesString(),
            Job                    = examinablePlayer.GetPlayerJobString(),
            Status                 = examinablePlayer.GetPlayerStatusString(),
            AdditionalInformations = examinablePlayer.GetAdditionalInformations(),
            Observed               = observed
        };

        msg.SendTo(recipient);
    }
コード例 #2
0
    public static void Send(GameObject recipient, ExaminablePlayer examinablePlayer, bool observed)
    {
        var msg = new NetMessage()
        {
            slotInformation       = examinablePlayer.GetComponent <DynamicItemStorage>().GetSetData,
            ItemStorage           = examinablePlayer.gameObject.NetId(),
            VisibleName           = examinablePlayer.GetPlayerNameString(),
            Species               = examinablePlayer.GetPlayerSpeciesString(),
            Job                   = examinablePlayer.GetPlayerJobString(),
            Status                = examinablePlayer.GetPlayerStatusString(),
            AdditionalInformation = examinablePlayer.GetAdditionalInformation(),
            Observed              = observed
        };

        SendTo(recipient, msg);
    }