コード例 #1
0
 public void HasChanged()
 {
     if (SceneManager.GetActiveScene() == SceneManager.GetSceneByName("Apex_Greybox_v2"))
     {
         _Evolution.ResetAbilities();
         foreach (Transform slotTransform in slots)
         {
             GameObject item = slotTransform.GetComponent <Slot>().item;
             if (item)
             {
                 _Evolution.EquipAbilities(item.name);
             }
         }
     }
 }