public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/MeteorShower/Drone/Probe_Glow")); }
public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Aurora/Bird/Bird_Glow")); }
public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Storm/Elemental/VoltaicElemental_Glow")); }
public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Tremor/TarSap/TarSap_Glow")); }
public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Ashstorm/Netch/Netch_Glow")); }